I think maybe there could be confusion in how many "links" are added to the chain, and which parts you are allowed to respond to.
I for instance wasn't totally clear about what happens when a damage dealing effect like Corpse Explosion resolves off the chain.
As I understand it, it creates a damage packet for each character hit, and I wasn't sure if those packages go on the chain. And if so, if they could be responded to.
Just for further understanding:
In Tinytodes second example, he explains, that there is no window to respond between a character is dealt fatal damage, and that character is destroyed. (which makes sense, otherwise you could just heal your guys to safety)
I believe this check is called Pre-Priority Processing?
Does PPP happen after each link is resolved?
Say for instance Exploding Corpses is the second to last link.
Are the characters that are dealt fatal damage destroyed before the last link resolves?

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