I'd include Wastewalker Helm, that thing is just too insane with Serpent Form to ignore. Gives you annother equipment for Money Belt too. Also, 4x Natural Order and 3 or 4x Cyclone (full set across main and side), two crazy cards that are just so versatile and cheap.
I'd drop the bad allies, Addisyn and.... Addisyn. Probably Branu, he's pretty bad, but I can imagine you'd want to keep him. Buying Time is terrible too. With such a low quest count, Call to Arms: Arathi Basin could definitely find a home.
I like the idea though. Brigand's, Shard, The Challenge, possibly Money Belt (don't know, never tested it or seen it used) should be able to carry the resource acceleration, the rest is unnecessary jankness and overkill imo, can be replaced with more solid cards like the ones mentioned above. Sanctuary and Utopia should cover acceleration lategame and it looks like you've got ample win conditions.
You might consider a resource inspirer to help the Shards and Brigand's. You could even try replacing Addisyn with the 1 for 1/2 guy. Or Kilandra in case you want to call the Money Belt.
However with all these -1s, you'll definitely need refuel. Arathi Basin should help a lot imo, I'd also consider 3 or 4 Innervate. Very handy card and probably necessary here.
Cool deck, I'd like to hear how it goes.