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<?xml-stylesheet type="text/xsl" href="http://entertainment.upperdeck.com/wow/community/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Minis General Discussion</title><link>http://entertainment.upperdeck.com/wow/community/forums/404/ShowForum.aspx</link><description /><dc:language>en-US</dc:language><generator>CommunityServer 2.0 (Build: 60217.2664)</generator><item><title>Re: rarity breakdown?</title><link>http://entertainment.upperdeck.com/wow/community/forums/thread/1179366.aspx</link><pubDate>Mon, 19 May 2008 16:31:17 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1179366</guid><dc:creator>2144941</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/wow/community/forums/thread/1179366.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/wow/community/forums/commentrss.aspx?SectionID=404&amp;PostID=1179366</wfw:commentRss><description>&lt;P&gt;Speculation is half the fun for me and I now know how much I need to save for when it does get released, based on the epic rarity breakdown.&lt;/P&gt;</description></item><item><title>Re: rarity breakdown?</title><link>http://entertainment.upperdeck.com/wow/community/forums/thread/1178953.aspx</link><pubDate>Mon, 19 May 2008 05:15:14 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1178953</guid><dc:creator>2154701</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/wow/community/forums/thread/1178953.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/wow/community/forums/commentrss.aspx?SectionID=404&amp;PostID=1178953</wfw:commentRss><description>The real fact of the matter is that there is no other information. Speculation and the like does no good at all. I have no idea if they will use C/U/R,&amp;nbsp;nor do you, so why not wait and see. I'm just as excited as everyone else here for this game, but trying to figure the game out in your head before the information is given to you is silly and utterly pointless.</description></item><item><title>Re: rarity breakdown?</title><link>http://entertainment.upperdeck.com/wow/community/forums/thread/1176717.aspx</link><pubDate>Sat, 17 May 2008 18:35:14 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1176717</guid><dc:creator>2144941</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/wow/community/forums/thread/1176717.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/wow/community/forums/commentrss.aspx?SectionID=404&amp;PostID=1176717</wfw:commentRss><description>&lt;P&gt;Perhaps its silly but I feel compelled to defend this thread as not being "pointless" (after all, I started this thread)&lt;/P&gt;
&lt;P&gt;1/8 does absolutley no good if you don't know how many epics there will be total.&amp;nbsp; If there were 15 epics (as there is in SWMs) then you would be looking at buying 120 boosters versus the 48 boosters we now know we would have to buy to get all the epics (assuming no duplicates, or a good trade network).&amp;nbsp; Also, I think alot of people are interested in how many rares/uncommons/commons and whether or not there will, in fact, &lt;EM&gt;be&lt;/EM&gt; rares/uncommons/commons.&amp;nbsp;&amp;nbsp;Actually, I would go so far to say that is "pointless" to state "We already know 1/8 will contain an epic" without further information (as you have so astutely pointed out to us).&lt;/P&gt;
&lt;P&gt;Thats all I have to say about that.&lt;/P&gt;</description></item><item><title>Re: rarity breakdown?</title><link>http://entertainment.upperdeck.com/wow/community/forums/thread/1176206.aspx</link><pubDate>Sat, 17 May 2008 05:56:16 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1176206</guid><dc:creator>2154701</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/wow/community/forums/thread/1176206.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/wow/community/forums/commentrss.aspx?SectionID=404&amp;PostID=1176206</wfw:commentRss><description>&lt;P&gt;Pointless thread. We already know 1/8 will contain an epic. That's your rarity scale, enjoy.&lt;/P&gt;</description></item><item><title>Re: rarity breakdown?</title><link>http://entertainment.upperdeck.com/wow/community/forums/thread/1175795.aspx</link><pubDate>Fri, 16 May 2008 22:50:43 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1175795</guid><dc:creator>1116805</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/wow/community/forums/thread/1175795.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/wow/community/forums/commentrss.aspx?SectionID=404&amp;PostID=1175795</wfw:commentRss><description>&lt;P&gt;I am actually guessing 3 rarities. My reasoning being there are only 3 figures per pack and the figures are larger than normal, so there is no real need to make a common and uncommon slot. I think it will be two commons and 1 rare/epic per pack. Though i would prefer 1 rare 1 common and 1 common/epic per pack I doubt we will be so lucky.&lt;/P&gt;
&lt;P&gt;Also UDE has commented on not liking games where you got tons of the useless commons, and were trying to focus on making each piece a quality playable piece, so we will see.&lt;/P&gt;</description></item><item><title>Re: rarity breakdown?</title><link>http://entertainment.upperdeck.com/wow/community/forums/thread/1175065.aspx</link><pubDate>Fri, 16 May 2008 14:37:14 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1175065</guid><dc:creator>758443</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/wow/community/forums/thread/1175065.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/wow/community/forums/commentrss.aspx?SectionID=404&amp;PostID=1175065</wfw:commentRss><description>&lt;P&gt;You can almost bet on there being C/U/R/E levels of rarity, just like the MMO and card game.&lt;/P&gt;
&lt;P&gt;It would make more sense to make the commons all figures we would desire multiples of, like the Bog Monster, Murlocs, etc.&amp;nbsp; Uncommons could be utlity heroes, and rares could be very good heroes.&amp;nbsp; The epics should&amp;nbsp;be extremely powerful, costly to play (in terms of honor or points or whatever) and dfficult, but not impossible&amp;nbsp;to defeat.&amp;nbsp;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Regarding collectability, pursuing and trading for rares is part of the fun, as long as things do not get out of hand.&amp;nbsp; Collect what you feel comfortable getting and let the rest go.&lt;/P&gt;</description></item><item><title>Re: rarity breakdown?</title><link>http://entertainment.upperdeck.com/wow/community/forums/thread/1172023.aspx</link><pubDate>Wed, 14 May 2008 01:31:19 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1172023</guid><dc:creator>2144941</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/wow/community/forums/thread/1172023.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/wow/community/forums/commentrss.aspx?SectionID=404&amp;PostID=1172023</wfw:commentRss><description>&lt;P&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/wow/community/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;1306780:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;Then its probably as i mentioned (= ie no standart c\u\r\e ... and just bare heroes + some epic creatures (1 in 8 boosters\deluxe starters).&lt;BR&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Well, we now know that there will be 6 epics in the first set.&amp;nbsp; With that information I would tend to think that there is going to be at least 3 tiers of rarity and probably 4.&amp;nbsp; ...you know, IMHO and all...&lt;/P&gt;</description></item><item><title>Re: rarity breakdown?</title><link>http://entertainment.upperdeck.com/wow/community/forums/thread/1151900.aspx</link><pubDate>Thu, 01 May 2008 23:50:23 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1151900</guid><dc:creator>1186209</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/wow/community/forums/thread/1151900.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/wow/community/forums/commentrss.aspx?SectionID=404&amp;PostID=1151900</wfw:commentRss><description>&lt;P&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/WOW/COMMUNITY/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;1615852:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;For collectibilty sake I would hope that the distribution levels would be semi-equal (epics are fine) I just don't want 48 gnome rogue commons.&lt;BR&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;oh come on... Now you know someone is going to have to start collecting&amp;nbsp;the common gnome rogue when it comes out.&amp;nbsp; &lt;/P&gt;
&lt;P&gt;"what are you playing with?"&amp;nbsp; &lt;/P&gt;
&lt;P&gt;"My Indestructible Gnome Rogues...all 48 of them."&lt;/P&gt;
&lt;P&gt;Don't be a Gnome hater.&amp;nbsp; &lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description></item><item><title>Re: rarity breakdown?</title><link>http://entertainment.upperdeck.com/wow/community/forums/thread/1151428.aspx</link><pubDate>Thu, 01 May 2008 16:41:11 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1151428</guid><dc:creator>1615852</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/wow/community/forums/thread/1151428.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/wow/community/forums/commentrss.aspx?SectionID=404&amp;PostID=1151428</wfw:commentRss><description>Yeah with the price that they are going to be, I am glad (at least I hope) that they only have 1 of each model, (I remember I tried to collect heroclix for like .2 seconds and then got 4 of the same hulk, with like 3 yellow and 1 red base, and was like wtf, this is crap, 4 of the same figure **trash**)&lt;br&gt;&lt;br&gt;For collectibilty sake I would hope that the distribution levels would be semi-equal (epics are fine) I just don't want 48 gnome rogue commons.&lt;br&gt;</description></item><item><title>Re: rarity breakdown?</title><link>http://entertainment.upperdeck.com/wow/community/forums/thread/1151424.aspx</link><pubDate>Thu, 01 May 2008 16:36:18 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1151424</guid><dc:creator>1306780</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/wow/community/forums/thread/1151424.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/wow/community/forums/commentrss.aspx?SectionID=404&amp;PostID=1151424</wfw:commentRss><description>Then its probably as i mentioned (= ie no standart c\u\r\e ... and just bare heroes + some epic creatures (1 in 8 boosters\deluxe starters).&lt;br&gt;</description></item><item><title>Re: rarity breakdown?</title><link>http://entertainment.upperdeck.com/wow/community/forums/thread/1151345.aspx</link><pubDate>Thu, 01 May 2008 15:35:20 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1151345</guid><dc:creator>1116805</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/wow/community/forums/thread/1151345.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/wow/community/forums/commentrss.aspx?SectionID=404&amp;PostID=1151345</wfw:commentRss><description>&lt;P&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/wow/community/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;1505070:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;I looked at the PP again and you are right the two figures are not the same.&amp;nbsp; One of them is the Dranei paladin and the other is a Orc Warlock (Radak Doombringer I am guessing).&amp;nbsp; But I'm pretty sure the heading for both that slide and the previous is Collectibility.&amp;nbsp; So the problem they are discussing in the previous slide with the pictures of DDM and Heroclix is collectibility.&amp;nbsp; They show then Solution with pics of the bases and then another pic of those two minis on bases.&amp;nbsp; This could mean, as you suggested, that&amp;nbsp;they are combining the asthetic of DDM with the&amp;nbsp;stat tracking ease of Heroclix but it also may not.&amp;nbsp; Was there anyone actually AT the GAMA presentation who can shed some light as to what was discussed while these slides were shown?&amp;nbsp;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;if you listen to the tcgplayer interview the lead designer states that they liked heroclix with the stats right on the base, but they didn't display as nice then, and they liked the clean base look of d&amp;amp;d minis for display, but then you get no stats on the figure, so their solution was the removable stat base. So collectors can display nice and it is good for playability too.&lt;/P&gt;
&lt;P&gt;He also made a comment about not having filler commons, so will be interesting to see how good each unit is and what their rarity scheme is.&lt;/P&gt;</description></item><item><title>Re: rarity breakdown?</title><link>http://entertainment.upperdeck.com/wow/community/forums/thread/1151319.aspx</link><pubDate>Thu, 01 May 2008 15:17:37 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1151319</guid><dc:creator>1505070</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/wow/community/forums/thread/1151319.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/wow/community/forums/commentrss.aspx?SectionID=404&amp;PostID=1151319</wfw:commentRss><description>I looked at the PP again and you are right the two figures are not the same.&amp;nbsp; One of them is the Dranei paladin and the other is a Orc Warlock (Radak Doombringer I am guessing).&amp;nbsp; But I'm pretty sure the heading for both that slide and the previous is Collectibility.&amp;nbsp; So the problem they are discussing in the previous slide with the pictures of DDM and Heroclix is collectibility.&amp;nbsp; They show then Solution with pics of the bases and then another pic of those two minis on bases.&amp;nbsp; This could mean, as you suggested, that&amp;nbsp;they are combining the asthetic of DDM with the&amp;nbsp;stat tracking ease of Heroclix but it also may not.&amp;nbsp; Was there anyone actually AT the GAMA presentation who can shed some light as to what was discussed while these slides were shown?&amp;nbsp;</description></item><item><title>Re: rarity breakdown?</title><link>http://entertainment.upperdeck.com/wow/community/forums/thread/1150699.aspx</link><pubDate>Wed, 30 Apr 2008 22:40:45 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1150699</guid><dc:creator>2144941</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/wow/community/forums/thread/1150699.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/wow/community/forums/commentrss.aspx?SectionID=404&amp;PostID=1150699</wfw:commentRss><description>&lt;P&gt;I would like that but I don't think thats gonna happen.&amp;nbsp; I can imagine tehre only being 2 levels of rarity, just common and epic though.&amp;nbsp; I would expect there to be around 16 epic and 50 commons with that.&amp;nbsp; Of course thats just a guess.&lt;/P&gt;</description></item><item><title>Re: rarity breakdown?</title><link>http://entertainment.upperdeck.com/wow/community/forums/thread/1150436.aspx</link><pubDate>Wed, 30 Apr 2008 19:09:23 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1150436</guid><dc:creator>2154701</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/wow/community/forums/thread/1150436.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/wow/community/forums/commentrss.aspx?SectionID=404&amp;PostID=1150436</wfw:commentRss><description>I really hope they do make a game with balance across the board. I'm so sick of openning&amp;nbsp;collectable games and finding nothing but useless filler. Removing the C/UN/R standard that plagues the gaming industry will do wonders for collectors and players.</description></item><item><title>Re: rarity breakdown?</title><link>http://entertainment.upperdeck.com/wow/community/forums/thread/1150314.aspx</link><pubDate>Wed, 30 Apr 2008 17:04:05 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1150314</guid><dc:creator>1306780</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/wow/community/forums/thread/1150314.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/wow/community/forums/commentrss.aspx?SectionID=404&amp;PostID=1150314</wfw:commentRss><description>They can just not make typical rarity... ie no com\unc\rar\epic..&lt;br&gt;This can be done by makin all heroes of ~same level.. with a little unique uber epical creatures like Onyxia, Varimathas, other epic quality allies.&lt;br&gt;</description></item></channel></rss>