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<?xml-stylesheet type="text/xsl" href="http://entertainment.upperdeck.com/WOW/COMMUNITY/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>TCG Rules Questions</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/122/ShowForum.aspx</link><description>Ask rules questions here!</description><dc:language>en-US</dc:language><generator>CommunityServer 2.0 (Build: 60217.2664)</generator><item><title>Re: Responding to hammer of justice.</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1787370.aspx</link><pubDate>Sat, 04 Jul 2009 00:29:17 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1787370</guid><dc:creator>1243165</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1787370.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/commentrss.aspx?SectionID=122&amp;PostID=1787370</wfw:commentRss><description>Fair enough. Sorry for flying off the handle. It just didn't make any sense, but the rules say it so its fine. Sorry again for upsetting you. Thanks again.&lt;br&gt;</description></item><item><title>Re: Responding to hammer of justice.</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1787341.aspx</link><pubDate>Fri, 03 Jul 2009 23:21:02 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1787341</guid><dc:creator>1699549</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1787341.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/commentrss.aspx?SectionID=122&amp;PostID=1787341</wfw:commentRss><description>&lt;P class=MyOutline3&gt;Here are the rules governing this.&lt;/P&gt;
&lt;P class=MyOutline3&gt;&lt;STRONG&gt;601 Combat Proposal&lt;/STRONG&gt;&lt;/P&gt;
&lt;P class=MyOutline3&gt;601.2&lt;A name=_Ref148809229&gt;&lt;SPAN&gt;&lt;SPAN&gt;&lt;SPAN&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;To propose a combat, a player must choose a character he controls to be the proposed attacker, and something else to be the proposed defender.&lt;/SPAN&gt;&lt;/A&gt;&lt;/P&gt;
&lt;P class=MyOutline4&gt;&lt;SPAN&gt;&lt;SPAN&gt;601.2a&lt;SPAN&gt;&amp;nbsp;&amp;nbsp; &lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;To be a legal proposed attacker, a character &lt;FONT&gt;must be ready&lt;/FONT&gt; and must be able to attack the proposed defender. In addition, it must have been under the turn player’s control continuously since the start of his or her current turn and/or have ferocity.&lt;/P&gt;
&lt;P class=MyOutline4&gt;&lt;SPAN&gt;&lt;SPAN&gt;601.2e&lt;SPAN&gt;&amp;nbsp;&amp;nbsp; &lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;If a proposed &lt;FONT&gt;attacker or defender breaks any rules&lt;/FONT&gt; governing combat legality, the proposed combat is illegal and can’t be proposed.&lt;/P&gt;
&lt;P class=MyOutline4 dir=ltr&gt;&lt;STRONG&gt;602 Combat Step&lt;/STRONG&gt;&lt;/P&gt;
&lt;P class=MyOutline4 dir=ltr&gt;602.1 &lt;A name=_Ref150719834&gt;&lt;SPAN&gt;&lt;FONT&gt;As a combat step starts, the proposed attacker exhausts&lt;/FONT&gt;, becomes an attacker, and starts attacking, but is not yet in combat (&lt;SPAN&gt;602.3&lt;/SPAN&gt;). None of this uses the chain. Then, a priority window opens, called the &lt;B&gt;attack window&lt;/B&gt;. Any waiting triggered effects are added to the chain, and then the turn player gets priority.&lt;/SPAN&gt;&lt;/A&gt;&lt;/P&gt;
&lt;P class=MyOutline4 dir=ltr&gt;&amp;nbsp;&lt;/P&gt;
&lt;P class=MyOutline4 dir=ltr&gt;Hammer of Justice would have to be played before the Combat Phase and before the attacker exhausts in order to stop the attack that turn. Before Hammer of Justice resolves the attacking player can add to the chain.&amp;nbsp; This includes exausting to draw a card.&amp;nbsp; Exausting to draw a card also cancels the proposal and the proposed attacker will still be unable to ready on the following turn.&lt;/P&gt;</description></item><item><title>Re: Responding to hammer of justice.</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1787338.aspx</link><pubDate>Fri, 03 Jul 2009 23:10:25 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1787338</guid><dc:creator>996018</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1787338.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/commentrss.aspx?SectionID=122&amp;PostID=1787338</wfw:commentRss><description>&lt;P&gt;Makenshine is correct. &lt;/P&gt;
&lt;P&gt;Pupstar I answered your thread.&lt;/P&gt;</description></item><item><title>Re: Responding to hammer of justice.</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1787319.aspx</link><pubDate>Fri, 03 Jul 2009 22:06:11 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1787319</guid><dc:creator>1243165</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1787319.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/commentrss.aspx?SectionID=122&amp;PostID=1787319</wfw:commentRss><description>&lt;br&gt;That is not true you proposed to attack, once you say I am gonna try and attack and than I play something like hammer you cant be like well in response I am gonna draw instead. I posted a topic about this right below this one&lt;br&gt;</description></item><item><title>Responding to hammer of justice.</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1787316.aspx</link><pubDate>Fri, 03 Jul 2009 22:02:38 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1787316</guid><dc:creator>1699549</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1787316.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/commentrss.aspx?SectionID=122&amp;PostID=1787316</wfw:commentRss><description>&lt;P&gt;Blessing of Wisdom: Attach to hero/ally. It gains Exhaust: Draw a Card&lt;/P&gt;
&lt;P&gt;Seer's Signet: Your hero gains sabatoge ability or equipment.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I have Seer's Signet in play, and Blessing of Wisdom is attached to my hero. (I got it from Felshroud)&lt;/P&gt;
&lt;P&gt;I propose an attack with my hero, Opponent responds with Hammer of Justice. In response, can I then exhaust my hero to draw a card?&lt;/P&gt;
&lt;P&gt;My opponent argued that once I propose an attack, I am unable to respond with anything that would cause my hero to exhaust. He said that&amp;nbsp;as soon as a propose the attack my hero would exhaust. I said the&amp;nbsp;proposed attacker does not exhaust until both player have passed on priority. He&amp;nbsp;then rage quit MWS after I said we would play it his way.&lt;/P&gt;
&lt;P&gt;Can anyone help me with who is right?&lt;/P&gt;</description></item></channel></rss>