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<?xml-stylesheet type="text/xsl" href="http://entertainment.upperdeck.com/WOW/COMMUNITY/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>TCG Article Discussion</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/120/ShowForum.aspx</link><description>Use this forum to discuss articles and news posted to the website.</description><dc:language>en-US</dc:language><generator>CommunityServer 2.0 (Build: 60217.2664)</generator><item><title>Re: Queue Up for Warsong Gulch</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1778312.aspx</link><pubDate>Sat, 20 Jun 2009 11:39:52 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1778312</guid><dc:creator>1038738</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1778312.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/commentrss.aspx?SectionID=120&amp;PostID=1778312</wfw:commentRss><description>&lt;P&gt;We just played 2v2 yesterday. Our team was playing dubblefreeze with luppo. Just plain broken when you have some interrupts. Pity the druid in other team had barkskin (x3). &lt;/P&gt;
&lt;P&gt;Anyway i think it's a fun casual format.&lt;/P&gt;</description></item><item><title>Re: Queue Up for Warsong Gulch</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1777482.aspx</link><pubDate>Fri, 19 Jun 2009 08:01:50 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1777482</guid><dc:creator>1287275</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1777482.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/commentrss.aspx?SectionID=120&amp;PostID=1777482</wfw:commentRss><description>I just realised how evil Sudden Death and Taunting Blows are in this format.&lt;br&gt;</description></item><item><title>Re: Queue Up for Warsong Gulch</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1777477.aspx</link><pubDate>Fri, 19 Jun 2009 07:47:52 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1777477</guid><dc:creator>2067168</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1777477.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/commentrss.aspx?SectionID=120&amp;PostID=1777477</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/WOW/COMMUNITY/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;1445343:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/WOW/COMMUNITY/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;2437922:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;Aswell to prevent abusive mechanics such as shadowmeld/Darnassus, elusive untargetables and Kazamon,&amp;nbsp;you can say that an ally that has captured the flag loses and cant have powers while holding the flag.&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;&lt;br&gt;Not only would this remove a lot of abuses, it mirrors the MMO fairly well, considering you can't stealth or mount, and that after a certain amount of time holding the flag, damage dealt to you gets increasingly multiplied.&lt;br&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;&lt;br&gt;This guy hit everything i was gonna say.&lt;br&gt;&lt;br&gt;&lt;br&gt;Also: I don't like how you can't go solo in this game format, so technically you can't just stick any deck into this mode and have fun.&lt;br&gt;&lt;br&gt;I have a friend who plays almost exclusively solo decks, and this mode disappointed him greatly.&lt;br&gt;</description></item><item><title>Re: Queue Up for Warsong Gulch</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776974.aspx</link><pubDate>Thu, 18 Jun 2009 14:06:02 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1776974</guid><dc:creator>1445343</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776974.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/commentrss.aspx?SectionID=120&amp;PostID=1776974</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/wow/community/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;2437922:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;Aswell to prevent abusive mechanics such as shadowmeld/Darnassus, elusive untargetables and Kazamon,&amp;nbsp;you can say that an ally that has captured the flag loses and cant have powers while holding the flag.&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;&lt;br&gt;Not only would this remove a lot of abuses, it mirrors the MMO fairly well, considering you can't stealth or mount, and that after a certain amount of time holding the flag, damage dealt to you gets increasingly multiplied.&lt;br&gt;</description></item><item><title>Re: Queue Up for Warsong Gulch</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776956.aspx</link><pubDate>Thu, 18 Jun 2009 13:24:31 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1776956</guid><dc:creator>972232</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776956.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/commentrss.aspx?SectionID=120&amp;PostID=1776956</wfw:commentRss><description>&lt;P&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/wow/community/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;2437922:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;Currently the format premotes rush and punishes control.&lt;BR&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/P&gt;
&lt;P&gt;I agree that it promotes rush, but I don't think it necessarily punishes control.&amp;nbsp; Basically, you just keep answering their allies until they run out of steam (which control should be able to do), then you play a big dude (preferably with ferocity) and win.&amp;nbsp; I know it's not as easy as that, but I'm sure it can be done.&lt;/P&gt;</description></item><item><title>Re: Queue Up for Warsong Gulch</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776888.aspx</link><pubDate>Thu, 18 Jun 2009 09:27:04 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1776888</guid><dc:creator>2634938</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776888.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/commentrss.aspx?SectionID=120&amp;PostID=1776888</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/WOW/COMMUNITY/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;1287275:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;it would definitely be amusing in 2v2 or 3v3, seeing heroes don't really die. &lt;br&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;&lt;br&gt;That doesnt even matter if they die, it brings up more strategy.. &lt;br&gt;Like in 2v2, other can do flag-job, other can be like Daspien or Feral Druid, like he can kill allies from way+kill their heroes to Zero their points...&lt;br&gt;</description></item><item><title>Re: Queue Up for Warsong Gulch</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776815.aspx</link><pubDate>Thu, 18 Jun 2009 04:16:02 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1776815</guid><dc:creator>1287275</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776815.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/commentrss.aspx?SectionID=120&amp;PostID=1776815</wfw:commentRss><description>it would definitely be amusing in 2v2 or 3v3, seeing heroes don't really die. &lt;br&gt;</description></item><item><title>Re: Queue Up for Warsong Gulch</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776789.aspx</link><pubDate>Thu, 18 Jun 2009 02:48:55 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1776789</guid><dc:creator>1961388</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776789.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/commentrss.aspx?SectionID=120&amp;PostID=1776789</wfw:commentRss><description>Weapons seem extremely good in this format.&amp;nbsp; Normally you hesitate to clean out allies by attacking into them, because balancing your health vs need to kill them is a challenge.&amp;nbsp; With the way respawn works, you could conceivably lose nothing by just swinging with a Twin Blade all day long.&lt;br&gt;&lt;br&gt;Draenei Paladin would be my first instinct for this format.&amp;nbsp; Run some elusive allies + blessing of freedom / new+permanent blessing of freedom for your flag runners.&amp;nbsp; Tanktronic goggles + unpreventable damage is your offense.&amp;nbsp; If you need it, Twin Blade to attack.&amp;nbsp; Splash Barov and Ossati as needed.&lt;br&gt;&lt;br&gt;Mage would be my second pick; I feel like Cold Front will score you some points.&lt;br&gt;</description></item><item><title>Re: Queue Up for Warsong Gulch</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776757.aspx</link><pubDate>Thu, 18 Jun 2009 02:04:25 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1776757</guid><dc:creator>2437922</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776757.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/commentrss.aspx?SectionID=120&amp;PostID=1776757</wfw:commentRss><description>&lt;P&gt;Currently the format premotes rush and punishes control.&lt;BR&gt;&lt;BR&gt;As a house rule you could also say that capturing a flag does one of the following:&lt;BR&gt;&lt;BR&gt;a) exhausts all allies in your party and they cant ready during your next turn.&lt;BR&gt;&lt;BR&gt;b) Puts that ally back into your hand.&lt;BR&gt;&lt;BR&gt;c) removes that ally from the game (&amp;nbsp; capture &amp;amp; /afk anyone?)&lt;BR&gt;&lt;BR&gt;&lt;BR&gt;Aswell to prevent abusive mechanics such as shadowmeld/Darnassus, elusive untargetables and Kazamon,&amp;nbsp;you can say that an ally that has captured the flag loses and cant have powers while holding the flag.&lt;/P&gt;</description></item><item><title>Re: Queue Up for Warsong Gulch</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776745.aspx</link><pubDate>Thu, 18 Jun 2009 01:55:29 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1776745</guid><dc:creator>1445343</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776745.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/commentrss.aspx?SectionID=120&amp;PostID=1776745</wfw:commentRss><description>Hunter rush could be a real problem, but if it could be held off, I see a few cards being powerful in this format:&lt;br&gt;&lt;br&gt;Misdirection, Battle Tactics&lt;br&gt;Duty Bound&lt;br&gt;Finishing Shout, Deafening Shout&lt;br&gt;Kazamon, Grandma Deadsie&lt;br&gt;&lt;br&gt;And pretty much any other forms of ally hate (e.g. Water Elemental, Blizzard)&lt;br&gt;&lt;br&gt;Also, I don't see any explanation of team size, so I Was a Lot of Things would be great assuming a minimum of 2v2.&lt;br&gt;</description></item><item><title>Re: Queue Up for Warsong Gulch</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776635.aspx</link><pubDate>Wed, 17 Jun 2009 23:35:07 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1776635</guid><dc:creator>1287275</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776635.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/commentrss.aspx?SectionID=120&amp;PostID=1776635</wfw:commentRss><description>Mage pretty much owns this format, just play Water Elemental. &lt;br&gt;&lt;br&gt;I think limiting it to Lazy Peon will help a lot. Seeing 80s don't do BGs anymore unless they're farming achievement (but i will defo try Isle of Conquest when it comes out)&lt;br&gt;</description></item><item><title>Re: Queue Up for Warsong Gulch</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776607.aspx</link><pubDate>Wed, 17 Jun 2009 22:24:28 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1776607</guid><dc:creator>1189990</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776607.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/commentrss.aspx?SectionID=120&amp;PostID=1776607</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/WOW/COMMUNITY/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;1546695:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/WOW/COMMUNITY/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;1173993:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;They are on the other side of the crafting mats. There are two sides to each card, after all.&lt;br&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;&lt;br&gt;Strange because the flags I got at the sneak had flags on both sides and no crafting mat.&lt;br&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;Really? So were there regular crafting cards also, with just a few replaced by flags?&lt;br&gt;&lt;br&gt;Cheers.&lt;br&gt;</description></item><item><title>Re: Queue Up for Warsong Gulch</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776595.aspx</link><pubDate>Wed, 17 Jun 2009 22:10:00 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1776595</guid><dc:creator>1546695</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776595.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/commentrss.aspx?SectionID=120&amp;PostID=1776595</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="/WOW/COMMUNITY/Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;1173993:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;They are on the other side of the crafting mats. There are two sides to each card, after all.&lt;br&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br&gt;&lt;br&gt;Strange because the flags I got at the sneak had flags on both sides and no crafting mat.&lt;br&gt;</description></item><item><title>Re: Queue Up for Warsong Gulch</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776530.aspx</link><pubDate>Wed, 17 Jun 2009 21:00:13 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1776530</guid><dc:creator>972232</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776530.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/commentrss.aspx?SectionID=120&amp;PostID=1776530</wfw:commentRss><description>I think this is&amp;nbsp;a great idea, and I can't wait to give it a shot.&amp;nbsp; I used to dominate WSG with my Warlock in the MMO, so I'll probably build that for old time's sake.</description></item><item><title>Re: Queue Up for Warsong Gulch</title><link>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776463.aspx</link><pubDate>Wed, 17 Jun 2009 19:27:24 GMT</pubDate><guid isPermaLink="false">02b41859-1c05-4ac9-82ac-744f27f3c840:1776463</guid><dc:creator>1189990</dc:creator><slash:comments>0</slash:comments><comments>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/thread/1776463.aspx</comments><wfw:commentRss>http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/commentrss.aspx?SectionID=120&amp;PostID=1776463</wfw:commentRss><description>Indeed. It's instead of the advert that was there in previous sets.&lt;br&gt;&lt;br&gt;Oh, just realized /Ding lvl 6000 :)&lt;br&gt;&lt;br&gt;Cheers.&lt;br&gt;</description></item></channel></rss>