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When I say Namrah,
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10-18-2009, 10:55 AM |
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10-18-2009, 11:29 AM |
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BlackBloc
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Joined on 08-08-2008
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Montreal, QC
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Posts 2,015
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You can't run both Sulfuras and the Boomstick on the same guy. If you run the Boomstick, Savin's Protector with Bulwark trumps you. If you run Sulfuras, Water Elemental attack every tick for massive damage seems like it would hurt. Both mages pack Ice Block, and in the version I had Savin has Blessing of Protection to cancel out a Sulfuras attack and thus allow me to attack longer. Just keep Jaina away and use her as a Water Elemental spamming machine, with the occasional AOE thrown in to finish guys. The only thing I'm worried about is Breakthrough on KOTH. You can't really farm Savin if I run him up close to max clock before he dies, leaving behind two Ice Blocked mages.
The cards will probably change for Realms, I mean Crusader Aura seems like a must on KOTH to get Jez in a good spot to Ice Block and score continuously. The big issue is one of card selection. I'm already only running two Savin cards in order to have all the mage options I need, and I probably need to add a Counterspell for Breakthrough (or Death Coil, or such cards that go around Ice Block) in there for Realms.
The version I had at Worlds was
Bulwark Blessing of Protection 2x Ice Block 2x Polymorph Flamestrike Spellsteal Summon Greater Water Elemental
Possibly cut Spellsteal for Counterspell, and find a way to fit in Crusader Aura, hopefully without removing the option for Blessing of Protection.
"The beatings will continue until morale has improved." - Standard corporate management technique
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10-18-2009, 12:01 PM |
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10-18-2009, 12:15 PM |
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Siggie
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Joined on 01-04-2009
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Off-central Florida
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Posts 2,603
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1207521:Wait, you should be able to play both Sulf and BS on the same guy. Why can't you?
-Ben
You may use both Sulfuras, Hand of Ragnaros and Felsteel Boomstick on a single character. CR v1.05:202.4 Some Action Bar cards have a slot tag (202.3e) followed by a number in parentheses. That number is the maximum number of cards with that slot a character can have. Some cards have the “Two-Handed” slot tag. Such a card occupies both the “Main Hand” and “Off-Hand” slots.
OCR:Sulfuras, Hand of Ragnaros, 4, Class DkPaShWa Equipment—Weapon, Two-Handed (1) When this character is dealt attack damage, the attacker takes 1 damage. [T4R1P8] (Melee) [Crit]: Make a [M3] (Fire) attack against a defender.
Felsteel Boomstick, 2, Class HuRoWa Equipment—Weapon, Ranged (1) [T2R2-4P3] (Ranged) [Crit]: Damage +1. Loud: This character isn't and can't be stealthed while attacking with Felsteel Boomstick.
Sulfuras uses the (1) available Two-hander slot, taking up both the Main Hand and Off-hand slots. Felsteel Boomstick uses the Ranged slot, which is separate from any other slot. Cheers! -teh Sig
Christopher "Siggie teh Sig" Nugent Find me on facebook with liiamealone @ yahoo dot com email me at teh_Sig @yahoo dot com
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10-18-2009, 12:23 PM |
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highcolonic
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Joined on 10-14-2009
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metro detroit
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Posts 18
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Ben, thanks man. I really do appreciate it.
wulfgar, have you tried double Amalars with a different, third character? I’ve
playtested double Amalars (both w hands of rag) with Aleyah (hand of rag) a few
times. In this team, movement with her is essential - especially against teams that dole out huge amounts of physical
damage. Obviously, you don’t want her to sap away Amalars nifty hand of rag
nonsense. Against a group of casters, I think she compliments the Amalar, Hand
of Rag combo nicely. Not only do you benefit from that extra 1 damage delt, she’s
moving damage around, hopefully saving an Amalar or two, allowing them to get
an extra attack off, before taking the eventual dirt nap. Just a thought, it
actually worked fairly well for me. Although, in the KotH format, Isgee and
BlackBloc make good points...
miranda that ghost just isn't holy anymore: pour another icepick
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10-18-2009, 12:25 PM |
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wulfgar5150
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Joined on 01-08-2008
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Austin, Tx
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Posts 189
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1207521: 1462164: 2465615: 1207521:There is legit no way that Jez/Jaina/Savin can lose to Trips Amalar. I'd be really surprised if it happened ever, especially on KotH.
-Ben
Is that you being a snob or correct? I'm SO CONFUSED! Honestly, there's nothing scares my Amalar more than a gaggle of casters. I've never played Trip Amalar. One Amalar sucks it up when Namrah comes calling. That same Amalar cries like a little girl when two Namrahs come calling. What happens with Three Amalars gang up to beat on those same Namrahs? How does Trip Amalars answer other caster-heavy bands, particularly the Jex/Jaina/Savin I saw at worlds? Cheers! -teh Sig
My friend and I have been using Amalar quite a bit and he truly is rediculous. I doubt either of you have put triple Amalar on the field to even find out what it can do.
In that match the only thing that might win you the game is Water Elemental. Jez impales herself on Amalar. Amalar will die, but luckily there is more than 1 to do damage. Obviously the way the teams handle each other can not be explained well over the internet as usual since it is all about 1 uping the other guys explanation. The easiest way to explain it is 2 Amalars will get to your pack of casters losing 1 on the way on this map. Amalar will kill any character in that team in 1 attack if it has already taken Sulfuras Damage. And there will be 2 Amalars making those attacks.
Try it out a few games and come back to me with your findings, and not just your theories.
For HighCholonic's benefit: I have to admit I haven't yet run off and tested this, but okay, there are a few assumptions in here. I'll just make a list of problems: If Jaina and Jezbella have Ice Blocks, you can no longer win the game. JJ can just Ice Block on the VP spot, Savin doesn't take Bulwark in that case, and I'm 25 honor to your 33 or other absurd number (don't know how many Sulf's). You get to farm Savin, I figure I get 2-4 kills over the game, and have the hill for probably 5-10 ticks. I'm 7 away, roughly, though I'd honestly expect more than 2 kills, can you possibly expect to kill Savin a bajillion times? Maybe you have breakthrough so I have the hill less than I assume? But man, you're still 8 more honor than me. Amalar isn't that good. If for some strange unknown reasons they don't have IBs and it's not an autowin, then you're ignoring Savin's taunt. On such a tight map it's going to be rough to play around, especially with the elemental blocking a space and getting to relocate all my guys around Savin every tick. Other problem is how easy it is for me to kite you. You probably have to devote 5 cards to Sulfs and Breakthroughs, which leaves you with one charge you can use to get to the hill before me, unless I bring Crusader Aura and go first. Why can't I just move around the map super fast with my 1-tick attacks? -Ben
How are you getting on the hill again? and you can't ice block mortal strike or mocking blow, and Savin does not have to be ignored, Amalar kills him quickly. Breakthrough should never be needed. you will be forced into Ice block before you can get on any hills, unless you get the crit and can teleport onto it with Jez, and if that is the case then you focus on killing her with things that can not be ice blocked.
In fact I will play against you on Vassal some time this week and we will see how it goes. I am not saying that Amalar is an auto win in that match but Jez and Savin are you weaker links in the match. Jez doesn't have much health and so can only attack so many times before she dies. I said it before and I will again Water Elemental might be your saving grace. SAvin does jack against Amalar, the best he can do is help the other models shoot faster while he is on the board.
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10-18-2009, 12:33 PM |
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wulfgar5150
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Joined on 01-08-2008
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Austin, Tx
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Posts 189
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3066084:Ben, thanks man. I really do appreciate it.
wulfgar, have you tried double Amalars with a different, third character? I’ve
playtested double Amalars (both w hands of rag) with Aleyah (hand of rag) a few
times. In this team, movement with her is essential - especially against teams that dole out huge amounts of physical
damage. Obviously, you don’t want her to sap away Amalars nifty hand of rag
nonsense. Against a group of casters, I think she compliments the Amalar, Hand
of Rag combo nicely. Not only do you benefit from that extra 1 damage delt, she’s
moving damage around, hopefully saving an Amalar or two, allowing them to get
an extra attack off, before taking the eventual dirt nap. Just a thought, it
actually worked fairly well for me. Although, in the KotH format, Isgee and
BlackBloc make good points...
Well the Aleyah doesn't do an extra damage with her Sulf because an opponent wil only be effected by 1 sulf at a time.
If you oppenent gets an Ice block off early with either character there is a point in the end of the ticks that you will get to attack and they will not have ice block ready. It is all on how you play the match. Until people have play tested it they should try and not be so oppinionated. It hurts new players by limiting the options too much. I say try everything before you say it will not work.
The second character we tried with Amalar was Aleyah and she was more of a hinderance than anything else.
Also picture this, Jaina is in an ice block starting on tick 4 then till tick 9 there is no water elemental and there is no Jaina, i guess i will sit on the frerakin hill for the next 4-5 ticks and get some VP's while my other Amalars come in and wait by jaina looking to kill her on that 1-2 ticks where there is no ice block, I mean hell Amalar got shot off on tic 2-3 by you right? so a fresh one is comiong back in long before that, hell he even has time to attack Savin before she gets our of her Ice Block.
So again play test before you bash.
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10-18-2009, 12:40 PM |
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10-18-2009, 12:48 PM |
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BlackBloc
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Joined on 08-08-2008
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Montreal, QC
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Posts 2,015
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I'll play you anytime on the KOTH map on VASSAL. I'm pretty sure of my matchup analysis.
"The beatings will continue until morale has improved." - Standard corporate management technique
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10-18-2009, 12:49 PM |
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10-18-2009, 1:04 PM |
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Siggie
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Joined on 01-04-2009
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Off-central Florida
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Posts 2,603
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Pro tip: Take nothing ever said with a hint of condescension from Blackbloc personally. You have to meet him to understand the sound in his posts. He's incredibly smart, analytical, and critical--always offering (mostly) constructive criticism against anything with which he disagrees.
Wulfgar5150 needs to be seen to be believed, so if my personal experience with shaking his hand can add value to this assessment, take his word about trying things out. Trip Amalars have been around, splashing onto this or that local scene since Core's debut, but they've yet to make a major impact at a major event.
I've never tested Trip Amalar--in fact, I've never played more than one at a time, even when extensively testing the party that eventually evolved into OMA before DMF:Charlotte. Amalar is fragile, but his killing potential is existent for a reason. He does (NOW) deal 2 damage with Mortal Strike, just as he deals 2 back from any attack against him while Sulfuras is equipped and readied. Still, Trip Amalars with Trip Sulf? My eyes bleed for thee.
Namrah spawned this debate as a caster once worth note but seemingly replaced of late. Amalars can't be moved, nor can they be ticked up. CC-ing Amalars is rediculously challenging. ERoots spam is compelling, and I saw a great couple of Morova bands exploring their strengths at Worlds. Poly is less viable, but it's available. Poly and AOE? Semi-viable with Jaina and Jez, but that's more of a gimmick than a strategy that aims to win.
I've played Amalar and Aleyah to a degree easly understated as EXTENSIVELY. You cannot out-heal or out-protect the big cow. Rather, overwhelming offense and masterful strategic play are required to make Amalar more than a niche character in trips. He has multiple paths to victory in parties that explore his strengths, but he's a paper tiger--er, cow, in every sense of the phrase.
Amalar gives most rogues fits. Casters give Amalar fits. Hunters kinda cry when Amalar charges the field, but Locks gleefully kite the cow till the steaks are done.
There was a reason I never tested Trip Amalar in Core era, and nothing compels me to try doing so now.
I'm not discouraging anyone else from testing Trip Amalars at Wulfar5150's suggestion; rather, I want a party that exploits Namrah. I refuse to accept she's little more than a Limited bomb and really, REALLY want a good excuse to repaint her.
Cheers!
-teh Sig
Christopher "Siggie teh Sig" Nugent Find me on facebook with liiamealone @ yahoo dot com email me at teh_Sig @yahoo dot com
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10-18-2009, 1:18 PM |
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10-18-2009, 6:18 PM |
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10-19-2009, 6:17 AM |
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10-19-2009, 6:56 AM |
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wulfgar5150
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Joined on 01-08-2008
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Austin, Tx
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Posts 189
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1207521:I have no problem with BB playing as my proxy. He'll probably play the team better than me.
Write up a report and send it in to Brinkman to see if you can get it on the front page!
-Ben
What if I lose as bad as you guys say! My reputation as not a good player will be ruined forever..... :)
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