http://entertainment.upperdeck.com/wow/en/news/article.aspx?aid=6151 for a Koo'zar list.
I also am not a fan of Koo'zar. It's putting all of your eggs in one basket, which can work really well or really poorly.
Some of the abilities you mention (Melt Face, Equal Opportunity, and Vampiric Tendrils) are better suited in a control deck. Also, Taste of Divinity probably won't work in a rush. As a rush deck, you don't care too much about card advantage, which ToD gets you, as you care about tempo, which ToD hurts you.
If you use the WoTF allies, I'd recommend not a rush build, but a slower one. Power Word: Shield works well with them, as does United Front.
2326196:You get "A Taste of Divinity". This is a great card. In ally v.s. ally match you will win 99%. How can Kil'zin kill your Joja'bee with an ability? No way. You just pay 2 and loose no card.
Also, you lose ToD if the ally receives fatal damage from it, so Joja'bee will die and you'll lose ToD too. That's neither card advantage nor tempo advantage (you paid 2 and they paid "two"). ToD is good, but not that good. It'll sometimes amount to an Arcane Spikes for half cost, which is still good.