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Lady J and the zoo
Last post 07-15-2009, 11:09 PM by Bluefood. 51 replies.
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07-04-2009, 6:56 AM |
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07-04-2009, 10:54 AM |
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07-04-2009, 11:01 AM |
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BlackBloc
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Joined on 08-08-2008
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Montreal, QC
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Posts 1,900
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748713:Proudmore
Star Breeze
Star Breeze
This version ended up winning the Toronto Realms beating out a very good Vashj army played by Black Bloc(i think) . It loves to play Blinky turn one and then start attacking on tick 2 to maximize the number of attacks over ten ticks. Playing 2 master tacts every ten ticks to increase Damage output. This is a very good team and has answers to everything except Kael'thas teams.
Yeah, it was me that got second place against that team. Was my one loss in Swiss (for the actual tourney, not the qualifiers) and sole loss in the top 8 as well.
I still like the Kaustron version better because you can block movement of your opponent with pets, whereas Elanna's pets die early (and then, unless it's Blinky, you can't really resummon them). Master Tactician though is extremely good on an alpha strike with 6 characters all having +1 damage on crits. Also, you don't lose your first three ticks sitting back.
Jaina/Kaustron/Elanna would be a decent compromise team, I wager.
I still don't like Tinker and I think the ease with which he could be farmed with Vashj was the main reason I made top 2 rather than top 8.
"The beatings will continue until morale has improved." - Standard corporate management technique
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07-04-2009, 1:34 PM |
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Sellout23
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Joined on 12-01-2008
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Posts 55
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2160844: 748713:Proudmore
Star Breeze
Star Breeze
This version ended up winning the Toronto Realms beating out a very good Vashj army played by Black Bloc(i think) . It loves to play Blinky turn one and then start attacking on tick 2 to maximize the number of attacks over ten ticks. Playing 2 master tacts every ten ticks to increase Damage output. This is a very good team and has answers to everything except Kael'thas teams.
Yeah, it was me that got second place against that team. Was my one loss in Swiss (for the actual tourney, not the qualifiers) and sole loss in the top 8 as well.
I still like the Kaustron version better because you can block movement of your opponent with pets, whereas Elanna's pets die early (and then, unless it's Blinky, you can't really resummon them). Master Tactician though is extremely good on an alpha strike with 6 characters all having +1 damage on crits. Also, you don't lose your first three ticks sitting back.
Jaina/Kaustron/Elanna would be a decent compromise team, I wager.
I still don't like Tinker and I think the ease with which he could be farmed with Vashj was the main reason I made top 2 rather than top 8.
Tinker is weak in the current meta. He gets one shotted allot and mauled by all the pets.
Ryno gives you curse of weakness vs vashj and catform druids. His pet is the best in the game,but his crit and pet healing don't really synergize well with MasterTactian. Not to mention having two characters with 1 armor in the current meta is a liability.
yeah you beat me round one top 8 because tinker died i think 3 or 4 times and i foolishly walked into a three target flame strike. Thats one of those matches you dont forget and learn from.
Wow minis Spectral Safari (Create your own) Winner Top 8 Toronto Realm Championship Top 8 Continental Championships
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07-04-2009, 10:21 PM |
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07-05-2009, 6:54 AM |
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BlackBloc
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Joined on 08-08-2008
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Montreal, QC
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Posts 1,900
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1069235:But just let you guys know J-zoo is weak against THX.
That hasn't been my experience, least not on this map. You get to block the chokepoints with pets around the ruins next to the spawn point so they're forced to go the long way to get to you, then if they choose to pursue rather than turtle on the VPs you turtle up in a corner of the map (Jaina, then two Kaustron next to her, then rows of pets around the Kaustron's) so that they can't do anything but Flame Shock and Wrath.
"The beatings will continue until morale has improved." - Standard corporate management technique
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07-05-2009, 6:54 AM |
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BlackBloc
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Joined on 08-08-2008
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Montreal, QC
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Posts 1,900
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1069235:But just let you guys know J-zoo is weak against THX.
That hasn't been my experience, least not on this map. You get to block the chokepoints with pets around the ruins next to the spawn point so they're forced to go the long way to get to you, then if they choose to pursue rather than turtle on the VPs you turtle up in a corner of the map (Jaina, then two Kaustron next to her, then rows of pets around the Kaustron's) so that they can't do anything but Flame Shock and Wrath.
"The beatings will continue until morale has improved." - Standard corporate management technique
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07-05-2009, 8:54 AM |
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JonnyDraco
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Joined on 08-02-2006
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Posts 301
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2160844: 1069235:But just let you guys know J-zoo is weak against THX.
That hasn't been my experience, least not on this map. You get to block the chokepoints with pets around the ruins next to the spawn point so they're forced to go the long way to get to you, then if they choose to pursue rather than turtle on the VPs you turtle up in a corner of the map (Jaina, then two Kaustron next to her, then rows of pets around the Kaustron's) so that they can't do anything but Flame Shock and Wrath.
My CL would normally kill two of the pets and then the 3rd jump was putting dmg on the hunter. After that it was tag team action time for Thangal and Morva to go kitty on Jaina :D. I really haven't done much play testing on this map but just saying CL or a nice Flame Strike and those pets are out of your way long enough to put the hurt on something.
Minis Realm Champs Tn 8th place Minis Realm Champs Ky 2nd place Top 8 in TCG Louisville Ky-8/2/08 & 1/26/07 Nashville Tn-3/10/07 & 7/7/07 Columbus Oh-6/24/07 Indianapolis In-11/3/2007
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07-06-2009, 4:21 AM |
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Fireblast
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Joined on 10-28-2006
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Paris, FRANCE
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Posts 1,456
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As I said, I guess i'm really wrong :D
99% on the first one seems wrong.
Althou 10% on the 4dmg bounce seems accurate.
You have more chance to Full hit + crit than to miss only 1 and crit and reroll a success, that seems correct. The 2nd and 3rd scenarii are less likely to happen than the first.
In fact to have a full hit + crit there are 3 ways to do it. Do it first time => 7%, do it using one reroll => 2% and do it using 2 rerolls => 1% => 10% total chances to full hit + crit, it's the sum of the 3 ways to do it.
Since a reroll replaces a miss, and misses are rarer than hits, the scenario where you replace a miss is less likely to happen that the one where you don't.
Not sure I'm making much sense!
~
Best ranking at weekly draft : 4th (5 showed up and I got a bye :D) Number of weekly drafts : 44 and counting. 0-4 drop at worlds (pairings suck) Once won a game in DMF, my opponent didn't show up.
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