Basically, the decks hope is to set up this (ideal) scenario:
Turn 1: Brutal Gladiator's Greatsword played using Preparation, and a 1-cost Armor
Turn 2: 1 or 2-cost Armor (Ideally, either this turn or next turn is Bonefist gauntlets, to make sure that the strike is still free on turn 5 even if an armor is destroyed for whatever reason, i.e. tatulla, or to smoothe out a scenario where only two armors are in the opening hand + draws)
Turn 3: 1, 2, or 3 cost armor; If bonefist gauntlets in play, swing into their hero or a protector
Turn 4: Play Resolute Aura, swing for free (for 8 damage) into their hero or a protector, or anything that might interfere with swings next turn
Turn 5: Attack their hero, if they let you through play instant speed Avenging Wrath and hit them for 16, then play Rak Skyfury and do it again.
Obviously this won't always happen. Even with the ideal hand, this scenario provides for the elimination of no more than two protectors before turn 5, and can be gimped by cards such as Hammer of Justice, Thud, and Cyclone, not to mention the weapon being destroyed or not drawn. So, there do need to be additional aspects to the deck to provide a larger-scale game plan and overall consistency. Here's what I was thinking:
Quests: 14
4x Bane of the Illidari
3x A Warm Welcome
4x Solanian's Belongings
3x A Final Blow
Equipment: 23
3x Girdle of the Endless Pit
2x Doomplate Chestguard (The only other 1-cost armor I could find, please, suggest another if there is any)
3x Bonefist Gauntlets
3x Amani Mask of Death (It's 1 armor and it prevents dense protector walls from forming if they happened to draw a hand of, say, three xanatas and two defender nagalaas)
2x Boots of the Resilient
2x Herod's Shoulder
4x Brutal Gladiator's Greatsword
2x Twinblade of the Pheonix
2x Jin'rokh
Abilities: 20
3x Crusader Strike
3x Holy Strike
4x Resolute Aura
3x Glimmer of Hope
3x Lay on hands
4x Avenging Wrath
Allies: 4
4x Rak Skyfury
Thoughts? Improvements? Contributions whatever you name it halp meh