Rather than start another thread I figured I'd post here about my experience with the deck at realms.
Overall the deck went 2-1 beating lionar and koo'zar. It feel short against kil'zin. The field was something like 45% fizzlefreeze, 45% kil'zin, the other 10% was random stuff from the aforementioned lionar/koo'zar to obviously renewal of life and other decks that ended up being successful (blood frenzy warrior for example).
First off here is the list. I ended up going with the arena allies plan for a few reasons that I'll explain:
Shalu Stormshatter
4 You, Robot
4 A Donation of Silk
4 The Ring of Blood: the Warmaul Champion
3 A Donation of Mageweave
4 Renewal of Life
4 Short John Mithril
4 Gladiator Addisyn
4 Gladiator Boum
4 Gladiator Zi'mo
3 Rehgar Earthfury
4 Gladiator Dorn
4 Valeera Sanguinar
3 Nea Sunmark
4 Vindicator Kentho
3 Brok Bloodcaller
4 Vexmaster Nar'jo
Sideboard (what it SHOULD have been):
4 Netherbane
4 Aegis of the Vindicator
2 Gladiator Emek
What it was:
2 Netherbane
4 Gladiator Emek
2 Gladiator Kileanna
2 Gladiator Kaniya
The board got screwed up because I forgot cards and couldn't buy everything on site.
Starting with the sideboard and working up:
Netherbane: The biggest problem I found with any version of the deck was warlock. The matchup is pretty much unwinnable and my gameplan was to just hope I wasn't paired against it. I was hoping for a field full of FF and people who were unprepared and playing aggro.Still 4 netherband in testing went a long way to winning since they likely won't see it coming and if you mull for it a turn 1 netherband pretty much seals that game for you. They have a tough time removing it and you just play as aggro slivers...I mean arena allies from there. You would board out the renewals for them.
Aegis: This is because your non-koo'zar aggro matchups are abysmal after game 1. You almost have to win game one to stand a chance. Lionar has smash boarded and kentho will likely never protect a ring (smash in, then actually smash if they are smart). Against kil'zin you can you, robot a ring into play but having extra outs (you instant speed dropping an aegis) helps a lot.
Emek: He is there mostly as an additional way to break blizzard. Plus it provides an additional discard outlet if required + disruption. Really he was there primarily for blizzard.
You'll notice the deck isn't all arena dudes, but it does have plenty of dudes (and a few chicks). The set of brok, nea, nar'jo, and kentho are there to give you resilience. The deck plays like an aggro deck first a combo deck second. You only combo after they expend their options dealing with your rush, hopefully tapping out in the process. There are very few matchups/situations where you try to go combo first (jonas is an example since overkill is a beating).
Vexmaster, and brok are your anti-aggro options. The fact that they have ferocity (look ma, no boum!) is icing. They also give you the ability to combo when it isn't lethal and not risk stupid things happening, such as allowing them to recur water elemental when you don't have addisyn.
Nea is mostly to answer aegis of the vindicator but she also does great things like trade with kazamon, turn off kagella so she can crush her, etc etc. Again, ferocity inherently.
Kentho is a necessary evil. No ferocity, but at 3 power for 2 he hits hard enough plus he protects sorcery speed rings as well as helping you not die to recurred bonechewer behemoths, stops wub's from off-ing boum on the critical turn and many other uses. Unfortunately he can't swing right away but you can't have everything.
The arena allies are all standard except for maybe addisyn. She is your answer to an already on board water elemental and she also conviniently turns off things like shadow word: anguish, a lot of priest discard/removal options (touch of darkness, omens of terror), also she lets you run into a lot of allies with impunity just by naming the appropriate resistance. Blizzard and FF's flip also get eaten by the resistance.
The quests are also relatively standard. Warmaul got the nod over other options since it lets you continue playing your aggro plan while also setting up the combo. I'd like to replace it but I am not sure with what. Of course the donation quests you simply wait until the ring is on the chain. Robot is also a minor evil, but you take what you can get.
I was "forced" into shalu due to a few factors. Shouts, both of the finishing and deafening variety were a problem and of course you also get an additional out to blizzard or spell suppression.
Now for the missing cards:
Grounding totem: This may help make the kil'zin matchup much better but there isn't much to cut for it. Also it doesn't save the ring from cards you need it to (namely smash, but also munkin/yaza and others). It eventually got the axe.
Bonechewer behemoth: At one point this deck was kil'zin (then ringleader kuma, then shalu). The traitor orc lets you have "ferocity". I thougth I had the potential to swing early for some damage then recur 2-3 behemoths to burn them out but it didn't really work out.
Sha'kar: Another kil'zin option since you can flip with the ring on the chain then smash for 4 each. He is still a viable option but again I am not sure what to remove just yet.
Offender Gora: Valeera actually took gora's spot. I had forgotten valeera even existed hence why she wasn't there originally (oops...). However I am not totally satisfied with valeera due to her uniqueness. It hasn't been a big problem, but it potentially could. She also doesn't help you on the critical turn, only the turn before which means your opponent has the opportunity to prepare if they see it coming. A valeera on turn 6 pitching boum will likely give it away. Still valeera gets pumped by zi'mo so she got the nod since valeera + dorn turn 1 into zi'mo turn 3 is pretty nuts (won a game off that at RC).
Other arena allies: Skumm, Mogor, Lo'gosh, Broll, sephiron all had a place at one point. However I found the problem rarely was getting lethal damage off a ring. Basically if a ring went off you won on the spot. Since broll, sephiron, and mogor just smashed or helped others smash they got cut. Lo'gosh would be great against lionar...but unfortunately his protector (which would help as well) is his downfall due to the flip. Skumm got cut since there aren't many locations you care about, potentially eye of the storm but kentho handles that and more.
Seamus somerset: Possible mirror tech since he has ferocity.
As to matchups anyhting not warrior or warlock is winnable. Warrior you have to have some luck (opponent's misplays/poor draws) since they have instant speed answers to the ring and lionar for example just has flat out better dudes than you. Granted you can explode for a ton of damage which is how I won game 1 against my lionar opponent round 1 but it isn't always going to happen.
Warlock is a nightmare without netherbane.
Kil'zin (my loss in the constructed portion) is a problem due to the burn. Koo'zar for example is mostly a bye since you play a war of attrition then win in 1 turn while healing with dorns or resisting their removal/dudes with addisyn. Can't do that against kil'zin due to burn clearing a path.
Any other deck that doesn't have instant speed equipment removal and/or RFG effects is a good to amazing matchup. You play aggro and eventually force them to erxhaust everything to drop weldon on turn 5 (or whatever they stabilize with) and then drop a ring EOT winning on your turn.
Granted all of these matchups are subject to change if your opponent is:
1) Prepared
2) Knows what your plan is
So as time goes on the deck will likely get weaker, but there isn't much time before scourgewar anyway so things will change regardless.
I plan to play this in upcoming
constructed events** so I'd appreciate any comments or suggestions. Unfortunately I missed T8 finishing 9th, 4-2 couldn't quite cut it but thems the (tie)breaks. Anyway, the deck is still hilariously fun and relatively competitive.
**check the link for anyone who goes to play in blue bell for the Battlegrounds Gauntlet, it's a great idea put together by Mr. Durkin. 'Grats on the 2nd place finish at realms!
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wingedweasel on MWS/Lackey
winged weasel on xbl