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WoW Minis 2009 updates to Official Card Reference (2009 06 12)
Last post 11-03-2009, 10:23 PM by ivandol. 42 replies.
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03-15-2009, 9:23 PM |
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poonapkin
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Joined on 11-14-2008
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Re: 2009 updates to Official Card Reference
I have to start by saying that I think this game is fantastic and I am happy to see that it is getting support in the form of official rule and card clarification. That being said I also have to say that I am very disappointed with the errata on Power Word Fortitude. Errata should mainly be given to cards that are ambiguous, confusing, or in a worst case scenario, something that is overpowered. Power Word Fortitude was none of these. Frankly Power Word Fortitude was one of my favorite cards, not because it was particularly powerful, but because it had more depth than the standard heal. It could be played on a figure twice for less effect and it had a different effect on a damaged figure than an undamaged one. The card allowed for interesting play decisions and was the only heal that could be used in shadow form (however unlikely that may be). The reason that was given for its errata was that it didn't function as the developers intended, which was as the MMORPG equivalent. I may be in the minority but I don't play the online game, and have no real care for this game to imitate its online counterpart. The minis game has its own merits and to try and make it a perfect simulation of another game is redundant. One of the strong suits of the miniatures game is that it is easy to learn and I think that this errata hurts that. The card may have been mistakingly worded to heal an addition damage however that is the way it is worded, it is the way that it functions when held against the rule book, and that is the way that most people picking up the game are going to play it. It will only take away from the user-friendly learning curve of the game when players take this card to a tournament and its affect is different than is stated on the card.
I know that many people have already posted similar complaints however I think that it is important for players to chip in with their concern to give the game makers a proper litmus test. Am I saying that this errata ruins the game? No, but as I have already said it's disappointing.
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03-16-2009, 2:18 PM |
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skey23
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Joined on 11-09-2006
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McKinney, Texas
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Posts 1,785
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Re: 2009 updates to Official Card Reference
Ignore this post. I was asked to remove my thread by those with whom I could not argue against.
Simon Key
Player Management Level 4 WoW TCG Rules Knowledge Level 2 WoW Minis Rules Knowledge Level 2 Huntik TCG Rules Knowledge Level 1 Tournament Organizer Level 1
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03-16-2009, 2:51 PM |
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TehHuntre
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Joined on 04-29-2008
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Re: 2009 updates to Official Card Reference
That's awesome Skey, thanks.
Small request, anytime you make further adjustments to that thread do so in a new post?
Master Tactician and Rexxar...
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04-29-2009, 2:47 PM |
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Supa
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Joined on 03-04-2007
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Edgewood, WA
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Posts 50
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Re: 2009 updates to Official Card Reference
2407173:I have to start by saying that I think this game is fantastic and I am happy to see that it is getting support in the form of official rule and card clarification. That being said I also have to say that I am very disappointed with the errata on Power Word Fortitude. Errata should mainly be given to cards that are ambiguous, confusing, or in a worst case scenario, something that is overpowered. Power Word Fortitude was none of these. Frankly Power Word Fortitude was one of my favorite cards, not because it was particularly powerful, but because it had more depth than the standard heal. It could be played on a figure twice for less effect and it had a different effect on a damaged figure than an undamaged one. The card allowed for interesting play decisions and was the only heal that could be used in shadow form (however unlikely that may be). The reason that was given for its errata was that it didn't function as the developers intended, which was as the MMORPG equivalent. I may be in the minority but I don't play the online game, and have no real care for this game to imitate its online counterpart. The minis game has its own merits and to try and make it a perfect simulation of another game is redundant. One of the strong suits of the miniatures game is that it is easy to learn and I think that this errata hurts that. The card may have been mistakingly worded to heal an addition damage however that is the way it is worded, it is the way that it functions when held against the rule book, and that is the way that most people picking up the game are going to play it. It will only take away from the user-friendly learning curve of the game when players take this card to a tournament and its affect is different than is stated on the card.
I know that many people have already posted similar complaints however I think that it is important for players to chip in with their concern to give the game makers a proper litmus test. Am I saying that this errata ruins the game? No, but as I have already said it's disappointing.
I refuse to subject my eyes to this clusterfrack of text. You have an enter key for a reason.
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04-29-2009, 2:53 PM |
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Siggie
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Joined on 01-04-2009
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Off-central Florida
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Posts 2,582
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Re: 2009 updates to Official Card Reference
2407173:I have to start by saying that I think this game is fantastic and I am happy to see that it is getting support in the form of official rule and card clarification.
That being said I also have to say that I am very disappointed with the errata on Power Word Fortitude.
Errata should mainly be given to cards that are ambiguous, confusing, or in a worst case scenario, something that is overpowered.
Power Word Fortitude was none of these.
Frankly Power Word Fortitude was one of my favorite cards, not because it was particularly powerful, but because it had more depth than the standard heal.
It could be played on a figure twice for less effect and it had a different effect on a damaged figure than an undamaged one.
The card allowed for interesting play decisions and was the only heal that could be used in shadow form (however unlikely that may be).
The reason that was given for its errata was that it didn't function as the developers intended, which was as the MMORPG equivalent.
I may be in the minority but I don't play the online game, and have no real care for this game to imitate its online counterpart.
The minis game has its own merits and to try and make it a perfect simulation of another game is redundant.
One of the strong suits of the miniatures game is that it is easy to learn and I think that this errata hurts that.
The card may have been mistakingly worded to heal an addition damage however that is the way it is worded, it is the way that it functions when held against the rule book, and that is the way that most people picking up the game are going to play it.
It will only take away from the user-friendly learning curve of the game when players take this card to a tournament and its affect is different than is stated on the card.
I know that many people have already posted similar complaints however I think that it is important for players to chip in with their concern to give the game makers a proper litmus test.
Am I saying that this errata ruins the game?
No, but as I have already said it's disappointing.
*shrug* If you find he made any good points, let me know. I just looked for the periods and hit enter.
The next OCR will be here when? heh. When they finish it, I hope.
Cheers!
-teh Sig
Level 2 WoW Minis Judge "Ouch! That was a water elemental!"-CorayThan
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04-29-2009, 6:09 PM |
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poonapkin
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Joined on 11-14-2008
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Posts 128
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Re: 2009 updates to Official Card Reference
1471657:
I refuse to subject my eyes to this clusterfrack of text. You have an enter key for a reason.
Try and avoid books then.
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04-29-2009, 6:54 PM |
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fizyx
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Joined on 02-18-2009
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Posts 398
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Re: 2009 updates to Official Card Reference
2407173: 1471657:
I refuse to subject my eyes to this clusterfrack of text. You have an enter key for a reason.
Try and avoid books then.
Books are also typeset into columns of text 72 characters wide, kerning and leading the text to make it very readable. Unfortunately, most web-forums do not
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05-14-2009, 2:52 AM |
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melkor75
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Joined on 11-22-2008
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Posts 39
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Re: 2009 updates to Official Card Reference
I noticed a new Official Card Reference shoul be up ... be currently it "points" to the FAQ document. Please may you fix that? No new Card refs is available as for now ...
Thanks,
mm75
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05-14-2009, 3:11 AM |
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slowmail
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Joined on 08-23-2006
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Posts 433
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Re: 2009 updates to Official Card Reference
2415727:I noticed a new Official Card Reference shoul be up ... be currently it "points" to the FAQ document. Please may you fix that? No new Card refs is available as for now ...
Was fixed first thing this morning. You can download the OCR (doc/pdf) here.
Edwin T.
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05-20-2009, 2:38 AM |
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Programmer
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Joined on 03-03-2008
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Posts 125
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Re: 2009 updates to Official Card Reference
All new errata's are processed in the WoWMinisDb database.
WoWMinisDB.NETTournament Organizer - Level 1 Rules Knowledge World of Warcraft - Level 2 Rules Knowledge World of Warcraft Miniatures - Level 1 Player Management - Level 1
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10-31-2009, 9:32 PM |
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ivandol
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Joined on 11-23-2008
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Posts 25
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Re: 2009 updates to Official Card Reference
I have a noob question. So is this just a reprint of the cards and is downloadable, or is it official changes to the cards we have? if they are changes arnt our old cards kind of obsolete? how are players keeping track of what they're cards says and what the new rules might be for them? Thanks for any help.
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10-31-2009, 10:03 PM |
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Siggie
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Joined on 01-04-2009
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Off-central Florida
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Posts 2,582
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Re: 2009 updates to Official Card Reference
Hello, Ivandol,
The Official Card Reference (OCR) represents the World of Warcraft Miniatures Game's entire line of current cards in their most up-to-date forms.
The OCR is a useful tool in two forms: as a reference, you can easily sort through all character and action bar cards when looking to create a party, and it contains all current errata.
Best advice? When creating a party, check your cards against the OCR for any changes, and note them somewhere for personal reference before events. Typically, you needn't memorize every card, but a list of changes from set to set does help in studying what cards now work differently or more clearly than their printed forms indicate.
If you're wondering how the OCR interacts with the rules, there is a rule that says loosely, if the rules and a card are in conflict, the card always wins. When you check to see if a card and the rules are in conflict, you're always best off referencing the OCR to look up exactly what the card currently reads.
On a personal note, as a Judge, I carry a copy of the current OCR with me to all events, and it is easily my most referenced tool in my repertoire for dealing with disputes between players.
Cheers!
-teh Sig
Level 2 WoW Minis Judge "Ouch! That was a water elemental!"-CorayThan
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11-03-2009, 10:23 PM |
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ivandol
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Joined on 11-23-2008
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Posts 25
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Re: 2009 updates to Official Card Reference
Ok is there any major to any cards that are good to know of?
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