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Head of the Class: Sextuple Wield and Carry a Big Stick

Last post 07-24-2008, 1:00 PM by Jedion. 23 replies.
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  •  07-22-2008, 8:20 PM 1317292 in reply to 1317287

    Re: Head of the Class: Sextuple Wield and Carry a Big Stick

    One of them can be located here.
    Some people learn, some people don't. For me, I can never correct myself to say Julia Graves as opposed to Julia Roberts
  •  07-22-2008, 9:27 PM 1317378 in reply to 1315342

    Re: Head of the Class: Sextuple Wield and Carry a Big Stick

    1464297:

    edit: As a side note, damage dealt at the end of the combat is associated with all weapons struck in that combat. As such if Mother Misery deals 12 damage with Sword of Zeal and Deathbringer swung, She will deal 12 shadow damage to the hero and ready 12 resources (and heal 12 damage if Wraith Scythe is one of her weapons).

    I was just wondering where this can be clarified? As the cards say specifically:

    "When your hero deals combat damage with Deathbringer to an ally, your hero deals that amount of shadow damage to target hero in that ally's party."

    and

    "When your hero deals combat damage with Sword of Zeal, target player may ready that many of his resources."

    This lead to many restrictions and arguements when just Dual weilding these weapons in a solo warrior build.

  •  07-22-2008, 9:46 PM 1317390 in reply to 1317378

    Re: Head of the Class: Sextuple Wield and Carry a Big Stick

    Some melee weapons that deal damage, somehow, to an elusive enemy hero.

    Jindo's Judgement. Staff. 1 damage per card drawn. Combo with You robot to get them when they use a quest?
    Rod of the Ogre Mage. Staff. 2 + Exhaust for 1 damage to enemy hero.
    Runesong Dagger. Onehanded Dagger. Draw cards, get verse counters, spend 3 verse to deal 3 arcane. Takes 9 card draws to deal 9 damage.

    It may be possible to drop a runesong dagger and just spend all your resources on card draw for verse counters.
    Sulfuras Hand of Ragnaros would have possibility if you could use swift discipline to give your enemy a token.


    I'd say Runesong dagger and chain donations + other quests are your best bet. Anything else is a might slow. Not to mention that a Runesong is still good vs other heros and the like.
  •  07-22-2008, 10:06 PM 1317397 in reply to 1317378

    Re: Head of the Class: Sextuple Wield and Carry a Big Stick

    1230801:
    1464297:

    edit: As a side note, damage dealt at the end of the combat is associated with all weapons struck in that combat. As such if Mother Misery deals 12 damage with Sword of Zeal and Deathbringer swung, She will deal 12 shadow damage to the hero and ready 12 resources (and heal 12 damage if Wraith Scythe is one of her weapons).

    I was just wondering where this can be clarified? As the cards say specifically:

    "When your hero deals combat damage with Deathbringer to an ally, your hero deals that amount of shadow damage to target hero in that ally's party."

    and

    "When your hero deals combat damage with Sword of Zeal, target player may ready that many of his resources."

    This lead to many restrictions and arguements when just Dual weilding these weapons in a solo warrior build.

    Well the issue never really came up as not many people did use dual wield (the ability) and if they do use it as a power, they usually use weapons which gives dual wield. But it is actually referenced within the Comprehensive Rules. See the below section:

    CR2.21:

    405.3 The controller of a hero with dual wield or Two-Handed dual wield can strike with two Melee weapons per combat. The controller of a hero with sextuple wield can strike with up to six “hands” of Melee weapons per combat. The controller of a hero with Ranged dual wield can strike with two Ranged weapons per combat. These are exceptions to 303.2c. However, a player can’t strike with both a Melee weapon and a Ranged weapon during the same combat. A player can strike with each weapon multiple times if it can be readied during that combat. If a player strikes with multiple weapons in the same combat, the combat damage is associated with all of those weapons (407.3d).

    Example: Your hero has dual wield and you have Deathbringer and Sword of Zeal. Your hero attacks an ally and you strike with both weapons. When your hero deals 4 combat damage to that ally, both weapons trigger. As each triggered effect resolves (in the order of your choice), your hero deals 4 shadow damage, and target player may ready 4 resources.


    Some people learn, some people don't. For me, I can never correct myself to say Julia Graves as opposed to Julia Roberts
  •  07-23-2008, 4:32 AM 1317547 in reply to 1317390

    Re: Head of the Class: Sextuple Wield and Carry a Big Stick

    1354288:

    I'd say Runesong dagger and chain donations + other quests are your best bet. Anything else is a might slow. Not to mention that a Runesong is still good vs other heros and the like.


    lol. If runesong dagger could damage heroes, don't you think it would be in every deck that could use it?

    TCG -- last updated 23/11/08
    MINIS -- last updated 23/11/08
  •  07-23-2008, 7:50 AM 1317706 in reply to 1317547

    Re: Head of the Class: Sextuple Wield and Carry a Big Stick

    1287275:
    1354288:

    I'd say Runesong dagger and chain donations + other quests are your best bet. Anything else is a might slow. Not to mention that a Runesong is still good vs other heros and the like.


    lol. If runesong dagger could damage heroes, don't you think it would be in every deck that could use it?

    Well it'll double the speed for Boomkin... anyway there are weapons which does damage to a hero (through non combat methods). A few are mentioned above by Gdrad (minus Runesong and Swift Discipline [you can't use that]). Sulfuras can't be used with Swift Discipline (reason is obvious), though it may stall the game for Pinprik as it attempts to find big burns to minimise damage (if it has DoT on you, feel free to laugh at him). Masterwork Stonehammer is another weapon which can be used (expensive!). Another out of box solution is to find Inventor's Focal Sword and redirect it's DoTs against him if he dares to use it against you. Alternatively, multiple Glaive of the Pit is another option.

    Problem in all these solutions is that they are either redundant in the normal fights (Staff of Ogre Magi) or less effective compared to other cards available (Sulfuras and Masterwork Hammer).


    Some people learn, some people don't. For me, I can never correct myself to say Julia Graves as opposed to Julia Roberts
  •  07-23-2008, 1:16 PM 1318315 in reply to 1317706

    Re: Head of the Class: Sextuple Wield and Carry a Big Stick

    of the 6 demon heroes, 3 of them just about play rock paper scissors.

    Mother Misery essentially auto beats Xia, Xia can have a high win rate against Pinprick, and pinprick auto wins against mother misery.

    Although I'm sure the Xia and Pinprick battle can be debated but steal essence and shadow bolt should give xia enough power to burn through Pinprick's 8 measly hp.

    O, and LOL at the Pinprink who had to face off against boomkin!!!

    "What's sex without love?"

    "Its SEX! Its still SEX!"
  •  07-24-2008, 10:27 AM 1320021 in reply to 1317378

    Re: Head of the Class: Sextuple Wield and Carry a Big Stick

    1230801:
    1464297:

    edit: As a side note, damage dealt at the end of the combat is associated with all weapons struck in that combat. As such if Mother Misery deals 12 damage with Sword of Zeal and Deathbringer swung, She will deal 12 shadow damage to the hero and ready 12 resources (and heal 12 damage if Wraith Scythe is one of her weapons).

    I was just wondering where this can be clarified? As the cards say specifically:

    "When your hero deals combat damage with Deathbringer to an ally, your hero deals that amount of shadow damage to target hero in that ally's party."

    and

    "When your hero deals combat damage with Sword of Zeal, target player may ready that many of his resources."

    This lead to many restrictions and arguements when just Dual weilding these weapons in a solo warrior build.



    The trick here is that Deathbringer doesn't deal damage to the opposing hero, it allows your hero to deal shadow damage to the opposing hero. So that extra dmg done to the opposing hero by Deathbringer wouldn't be counted for Sword of Zeal / Wraith Scythe effects.

    As for the Sword of Zeal and duel wielding, it's a direct example used in the MotL FAQ that the total combat damage is delivered in one packet, and if Sword of Zeal was used for any part of that packet, then the total amount determines how many resources are readied.


    Team NOOBSTOMPER
    Cardboard Chaos
  •  07-24-2008, 1:00 PM 1320326 in reply to 1318315

    Re: Head of the Class: Sextuple Wield and Carry a Big Stick

    How does xia beat pinprik with a "high win rate" ?

    With 20 health, doesnt pinpik just win faster? I mean... xia would have to get a tonne of steel essences and shadowbolts in the opening hand to race that.


    Merciless Gladiator Jedion
    Chris "Jedion" Reilkoff
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