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Planned Assault / Readiness + death rattle

Last post 11-09-2009, 10:34 AM by Jstncloud. 7 replies.
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  •  11-08-2009, 12:59 AM 1854411

    Planned Assault / Readiness + death rattle



    so i take it the ability card played would never enter the graveyard at any stage? (ie it won't trigger DR)

  •  11-08-2009, 1:34 AM 1854423 in reply to 1854411

    Re: Planned Assault / Readiness + death rattle

    Correct. The event of putting it into the graveyard is replaced by removing it from the game.
  •  11-08-2009, 10:03 PM 1854824 in reply to 1854411

    Re: Planned Assault / Readiness + death rattle

    1287275:


    so i take it the ability card played would never enter the graveyard at any stage? (ie it won't trigger DR)


    That can be a fun card if your running with a warlock btw.


    Imagine a 2v2 and your lock friend is using the above armor in conjunction with your planned assault and has the ability to play:

    and...



    from the remove from game zone =P

  •  11-09-2009, 2:05 AM 1854871 in reply to 1854824

    Re: Planned Assault / Readiness + death rattle

    2428206:






    just to sidetrack, the famous dual class combo is

    +

    ping opponent for 1 for infinity.

  •  11-09-2009, 9:45 AM 1854981 in reply to 1854871

    Re: Planned Assault / Readiness + death rattle

    1287275:
    2428206:






    just to sidetrack, the famous dual class combo is

    +

    ping opponent for 1 for infinity.


    I believe that when an ability is played from the removed from game zone it functions like a normal ability when resolving, thus, going back to the graveyard of the controller. 'Non-Ongoing abilities cards enter the graveyard upon resolving.' From my understanding, to link that to 'infinite' every time you played scorch the mage would have to remove it from the game again.

  •  11-09-2009, 9:54 AM 1854986 in reply to 1854981

    Re: Planned Assault / Readiness + death rattle

    @Jstncloud

    The mage plays the Wand and Scorch and keeps removing it for the Warlock who has the armor. The result is you instantly winning any 2v2.
  •  11-09-2009, 9:56 AM 1854988 in reply to 1854986

    Re: Planned Assault / Readiness + death rattle

    If you were going to loop a hunter ability for the warlock armor you should use Sudden Shot. It would be free for the warlock after the 3rd use. So if he has 6 resources he could do infinite damage.
  •  11-09-2009, 10:34 AM 1855000 in reply to 1854986

    Re: Planned Assault / Readiness + death rattle

    2103204:
    @Jstncloud The mage plays the Wand and Scorch and keeps removing it for the Warlock who has the armor. The result is you instantly winning any 2v2.


    I misread the card, I thought you had to pay (1) for some reason to do so, my mistake.

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