Hi All,
An update to the comprehensive rules has been posted at:
www.ude.com/wow/rules
Your feedback is very welcome in this thread.
Thanks to all who contributed!
PR
------- Log of major changes between v2.2 and v2.21:
105.1/501.1 Only physically exhausted cards can be readied, and vice versa (Shadowstep)
413.8 To remove a card from the game, first reveal it unless it’s being removed face down (Bimble Blackout)
703.6 Triggered powers that are active in non-public zones (Bimble Blackout)
------- Log of major changes between v2.1 and v2.2:
100.2d Deckbuilding rules
306.2d Smoke or Croak rules
307.2 A quest is “neutral” if it has neither the Alliance nor the Horde trait icon
405. Dual shield and sextuple wield
411.3 A player searching a zone for “a card” can’t fail to find a card unless that zone is empty
413.4 Playing with the top card of your deck revealed
703.1a Powers that trigger when an event “next” happens
Glossary: Class, Damaged, Deckbuilding, Dual Shield, Loyal, Neutral, Race, Random, Rarity, Reattach, Resistance, Sextuple Wield, Text, Thrown, Undamaged
------- Log of major changes between v2.01 and v2.1:
**UPDATED RULES**
101 Opening hands are "put" not drawn; mulligans are performed simultaneously.
403.2a Tokens entering, leaving, or in play are cards in all respects.
413.8b A card in an RFG zone is face up and public, unless it was removed by a modifier that specified that it was removed “face down,” or removed while it was a face-down resource. In both cases, it remains face down in that RFG zone, and only its owner may look at it. A face-down card is effectively blank—it has no name, type, tags, or text—while in an RFG zone. If a face-down card from an RFG zone enters play, it enters play as a face-down resource.
706.2 Some modifiers let a player “change” the single target of a link to a second target. To do so, that player targets that second target with that link, but its target description is read from that player’s perspective (so “opposing” means opposed to that player, and so on). If no legal second target can be chosen, that link is not changed.
**NEW RULES**
104.3 "Double"
200.3 "Make up" a name
205.1d “Becomes” a [damage type icon] card
206.1 A hero is a traitor if it has that word on its type line; otherwise it’s loyal.
300.1a “Becomes” a different card type
405 Two-Handed dual wield
413.9b If multiple resources appear identical (because they’re all face down, or all face up with the same name) but some are affected differently by modifiers, those affected resources must be clearly distinguished while they remain so affected.
500.5 End the turn
501.1b Inspire
• Only an exhausted card can be inspired, and no more than once each turn. You can’t choose to inspire a ready card or the same card more than once each turn.
• Some characters allow you to inspire more than one card. If you control such a character during another player’s ready step, you may inspire any, all, or none of those cards.
706.4 Some characters say that opposing links “must target” them if able.
714.1 Continuous modifiers are either definite or indefinite.
717.5 Some modifiers prevent “the first” X damage that a character would be dealt each turn.
800.3 Lady Katrana Prestor
------- Log of major changes between v2.0 and v2.01:
103.3 Links that can't be interrupted
403/404 Damage no longer follows rules for counters
409.6f All damage on non-characters is removed by PPP
801 Major change to mandatory loop rules (with Withering Shout example)
NEW/UPDATED GLOSSARY ENTRIES
* Shuffle: If a modifier says to shuffle one zone into another, first combine the cards from the source zone into the destination zone, then shuffle that combined pile, even if one of those zones is empty.
------- Log of major changes between v1.21 and v2.0:
100.2 Reputation
400. New section: Attachments (including new rules for Moving Attachments)
405. New section: Dual Wield (including Ranged Dual Wield)
409.6 PPP updated
501.1a Inspire
6. Sabotage added to combat rules
702. Completion powers renamed to reward powers
704.1b "Definite" continuous powers generate modifiers “as” events happen
705.6 Copying a card on the chain
NEW/UPDATED GLOSSARY ENTRIES
* Ally type = Any tag on the left side of an ally’s type line, following the dash.
* Flip power = A hero’s payment power that involves flipping that hero.
* Keyword = Words in type lines are no longer keywords. Most bold words are keywords, except for Ongoing, Reward, and Aldor/Scryer Reputation.
paul_ross@upperdeck.com
UDE TCG Rules