2160844:Maybe I'm weird but if I'm playing Parvink against Velen Wall, I'm a bit worried about her irrelevant attack plus the fact that taking out Bulwark means giving a +1 Armor to Savin (the counter happens before the crit happens, and it stays on Savin too). Doesn't seem to be worth the ability (and how many times will you crit on 4 dice?).
Sunder Armor/Disarm on a Boulderfist or some other warrior with decent DPS just seems infinitely better.
The way I'd play it.. is have parvink run in, play a sunder armor on Savin to reduce his armor and remove the bulwark before even 1 +Armor token has been played, then either attack Savin or, if Parvink has a reroll or two, take the chance of attacking Graccus and maybe exhaust his Sulfuras with a crit in the same tick.
Oh.. and that attack is just 2 ticks, pretty darn fast for a warrior.
Just a Sunder/Disarm isn't better when you build your team around quick attacks instead of big attacks. All a team needs to do is keep on killing Velen to remove the sting out of the Velen Wall once the equipment is out of the picture.
Just a thought: A druid for Mark of the Wild or a Paladin for BoM and then something that may buff the quick attacks of Parvink and can stay toe to toe with the enemy like the little monster herself does as well. That looks like a solid team against many of the current meta.
I mean, you can use Charge on Parvink to close the gap with Mortimers, Breakthrough on Jaina Zoo and Mortal Strike against most HTX teams. It may not be an auto-win, but it's a new serious character with a chance against all.
I'm no gooroo.. but I'd love to see what some of the better team builders out there can do with the little bugger called Parvink.