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The Feed - Words of the Prophet

Last post 08-06-2009, 8:06 AM by JerryDamage01. 18 replies.
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  •  08-02-2009, 11:58 PM 1807509

    The Feed - Words of the Prophet

    The Feed - Words of the Prophet
    By Ian Stickland

    Bulwark is an absolute powerhouse in the Zoo match; the damage potential of the Zoo team is horrifically crippled, especially if they make the mistake of critting you into more armor. The added benefit of Sulfuras, punishing them every time Graccus siphons damage, is really rough on the pets.

    80 Horde Priest - Tichondrius
    80 Alliance Rogue - Icecrown
  •  08-03-2009, 12:59 AM 1807519 in reply to 1807509

    Re: The Feed - Words of the Prophet

    Exhasuting equipment cards seems like a good effect, too, though so far, no team seems to have a reliable means to bring that ability to bear. Time to innovate!

     

    Parvink with Sunder Armor. Using Breakthrough to break open the Velen Wall defensive line. Interfere also counters the BoW Savin gives Velen, or at least forces them to move where they don't want to go.

    Now all we need is a good team with that annoying little warrior..

  •  08-03-2009, 11:09 AM 1807805 in reply to 1807519

    Re: The Feed - Words of the Prophet

    That's a good thought, but I'm assuming parvink has the 1resist so prevalent among warriors, leaving it vulnerable in a meta full of 5-6 dice magic attacks. Also, although sunder effectively exhausts bulwark, the debuff is readily cleansed by velen's pals.
    I'm in favor of corle's illiana - shadowsun band, originally intended for a vashj-intensive meta at Turin, which allows both abc-exhausting, higher resist, and cleanse/healing for dots, etc.
  •  08-03-2009, 11:52 AM 1807841 in reply to 1807805

    Re: The Feed - Words of the Prophet

    Parvink has 2 resist, doesn't need Sunder Armor to crack bulwark, and also threatens to knock Hand of Rag out of Grac's fist. Add in Taunt, Interfere and a solid 9 health, and she may be worth looking at again. Esp as she brings the Mortal Strike vs HTH.

    Shadowsun is good, no doubt, but not being able to choose which card he exhausts means that the Paladin player only needs to bring a cleanse face down to basically be ticking you up for nothing.

    -c


    http://myworld.ebay.com/corle2/
  •  08-03-2009, 12:03 PM 1807850 in reply to 1807841

    Re: The Feed - Words of the Prophet

    Maybe I'm weird but if I'm playing Parvink against Velen Wall, I'm a bit worried about her irrelevant attack plus the fact that taking out Bulwark means giving a +1 Armor to Savin (the counter happens before the crit happens, and it stays on Savin too). Doesn't seem to be worth the ability (and how many times will you crit on 4 dice?).

    Sunder Armor/Disarm on a Boulderfist or some other warrior with decent DPS just seems infinitely better.


    "The beatings will continue until morale has improved."
    - Standard corporate management technique
  •  08-03-2009, 12:11 PM 1807856 in reply to 1807841

    Re: The Feed - Words of the Prophet

    If the Wall brings cleanse against the Shadowsun team the have a card that does nothing.  You already were probably going to have to exhaust both cards anyways.  Do them both before tick 5 and you are fine, plus now they have a dead card after it recharges.  That said, Parvink still has an advantage because she can target the equipment.

    Master Tactician and Rexxar...
  •  08-03-2009, 2:09 PM 1807998 in reply to 1807856

    Re: The Feed - Words of the Prophet

    Parvink has only 34% chance to crit with 4 dice. Some 40 to 50% with a reroll or two. Question is, when facing her, do you dare to spend 4 honor on Sulfuras? 2 honor on the Bulwark? If you take your chances there is still Sunder Armor for the shield. Even when packing Cleanse, sunder is likely to grant 1 or 2 damage so it's never a dead card.
  •  08-03-2009, 2:22 PM 1808007 in reply to 1807509

    Re: The Feed - Words of the Prophet

    imo the only reason velen team won over morts was the absurd amount of crits on flash of light. had any one of those not crit, or healed 1 less damage, at any point in the final boston game, they would have lost. i encountered a similar thing failing velen by 1 dmg against ben in the Qual rounds and being the brunt of a plethora of FoL crits. flatly, there was gigantic odds velen would have died and its a plain anti-miracle he didnt in the dmf boston match.
  •  08-03-2009, 3:30 PM 1808069 in reply to 1808007

    Re: The Feed - Words of the Prophet

    I'm not gonna dignify that with an answer. This sort of 'blind luck' explanation would work for one Velen team making top 8, or I guess 3 of them (the exact make up you'd expect based on attendance). It doesn't explain 5 of them in top 8, 3 in top 4. Sorry but it doesn't.

    Ben is an excellent player and that's why he won. Velen is a coin flip match against 'locks, it's not in favor of Mortimers unless they figure out the right play (and from my experience they didn't figure it out until very much the end of the tourney... Jason Tian played it properly against the Velen team, and Michael, and that's pretty much it I think). If they bring the wrong cards it's about 60/40 for Velen, if they bring the right ones it's 55/45 Morts.


    "The beatings will continue until morale has improved."
    - Standard corporate management technique
  •  08-03-2009, 6:42 PM 1808195 in reply to 1807841

    Re: The Feed - Words of the Prophet

    899489:


    Shadowsun is good, no doubt, but not being able to choose which card he exhausts means that the Paladin player only needs to bring a cleanse face down to basically be ticking you up for nothing.

    -c



    Curious though, why would Wall of Savin bring Cleanse against a team with with Shadowsun in it unless they had two locs backing him up?  It seems to me that in a match-up with Shadowsun and 2 other figures that are not locs they would bring their flash of light, in which case mana-tap will still screw them over because they either lose their ability to heal or the use of their equipment.  Either way mana-tap has the potential to really screw this team, along with Zoo's hunters, and Mort's dots. 

    Lok'tar Ogar
  •  08-03-2009, 8:01 PM 1808255 in reply to 1808195

    Re: The Feed - Words of the Prophet

    Readies at end of 5, so you have to mana tap twice before EoT5 to tap the bulwark, rather than twice every 15 ticks.

    -Ben

    Isgee is, by definition, a snob.
  •  08-03-2009, 10:00 PM 1808299 in reply to 1808255

    Re: The Feed - Words of the Prophet

    1207521:
    Readies at end of 5, so you have to mana tap twice before EoT5 to tap the bulwark, rather than twice every 15 ticks.

    -Ben


    Wouldn't that be the point to do it early no matter what they used so you can do burst dmg to bring them down fast?

    Lok'tar Ogar
  •  08-03-2009, 11:57 PM 1808330 in reply to 1808299

    Re: The Feed - Words of the Prophet

    1069235:
    1207521:
    Readies at end of 5, so you have to mana tap twice before EoT5 to tap the bulwark, rather than twice every 15 ticks.

    -Ben


    Wouldn't that be the point to do it early no matter what they used so you can do burst dmg to bring them down fast?


    Also if you mana tap does it turn that ABC over? If it doesn't flip it how can the card Re-Charge?

    Lok'tar Ogar
  •  08-04-2009, 12:10 AM 1808333 in reply to 1808330

    Re: The Feed - Words of the Prophet

    You may turn it face up voluntarily to make use of the recharge 5. It's quite an effective way of shielding an important card against mana tap. And if they do happen to play Shadow Word: Pain...
  •  08-04-2009, 12:35 AM 1808340 in reply to 1807850

    Re: The Feed - Words of the Prophet

    2160844:
    Maybe I'm weird but if I'm playing Parvink against Velen Wall, I'm a bit worried about her irrelevant attack plus the fact that taking out Bulwark means giving a +1 Armor to Savin (the counter happens before the crit happens, and it stays on Savin too). Doesn't seem to be worth the ability (and how many times will you crit on 4 dice?).

    Sunder Armor/Disarm on a Boulderfist or some other warrior with decent DPS just seems infinitely better.

     

    The way I'd play it.. is have parvink run in, play a sunder armor on Savin to reduce his armor and remove the bulwark before even 1 +Armor token has been played, then either attack Savin or, if Parvink has a reroll or two, take the chance of attacking Graccus and maybe exhaust his Sulfuras with a crit in the same tick.

    Oh.. and that attack is just 2 ticks, pretty darn fast for a warrior.

     

    Just a Sunder/Disarm isn't better when you build your team around quick attacks instead of big attacks. All a team needs to do is keep on killing Velen to remove the sting out of the Velen Wall once the equipment is out of the picture.

     

    Just a thought: A druid for Mark of the Wild or a Paladin for BoM and then something that may buff the quick attacks of Parvink and can stay toe to toe with the enemy like the little monster herself does as well. That looks like a solid team against many of the current meta.

    I mean, you can use Charge on Parvink to close the gap with Mortimers, Breakthrough on Jaina Zoo and Mortal Strike against most HTX teams. It may not be an auto-win, but it's a new serious character with a chance against all.

     

    I'm no gooroo.. but I'd love to see what some of the better team builders out there can do with the little bugger called Parvink.

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