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  • Re: Dual Wield+lose power

    WoW TCG CR v3.21:406.1b A hero losing dual wield, Two-Handed dual wield, or dual shield while its controller has one of the above combinations causes a uniqueness violation (414). However, if a hero with two One-Handed weapons loses Two-Handed dual wield but still has dual wield (or loses dual wield but still has Two-Handed dual wield), there is ...
    Posted to World of Warcraft Rules (Forum) by 1123981 on August 18, 2009
  • Re: Damage to Totem

    No, totems are abilities, not allies.
    Posted to World of Warcraft Rules (Forum) by 1123981 on August 14, 2009
  • Re: Dual Wield+lose power

    Yes, Dual Wield is a power. If something removes powers from a hero, that hero will lose the Dual Wield power.
    Posted to World of Warcraft Rules (Forum) by 1123981 on August 11, 2009
  • Re: Overkill, ongoing+arcane torrent

    Well, there are a few other places in the rules where it checks for an Ability card to be Ongoing before letting it enter play. Basically it comes down to there are several rules that prevent a Non-Ongoing Ability card from entering play, but if one manages to be in play there is no rule telling us to do anything about it, so it just stays there.
    Posted to World of Warcraft Rules (Forum) by 1123981 on April 8, 2009
  • Re: wow minis questions for DMF San Fran

    1) I'd reccomend taking a look Appendix D of the Policy Documents found here. Appendix D: WoW Minis Policies:D-19 Tracking Damage on Characters For competitive tournaments, players are required to use pen and paper to track damage and clocks of each of their and opponents characters. 2) And Appendix P found here. Which penalty is assigned, and ...
    Posted to Player Management (Forum) by 1123981 on February 2, 2009
  • Re: I'm new to judging - two general questions...

    1)&#160; Does anyone have any tried and true methods for advertising a tournament to people that may not always frequent gaming stores?&#160; In other words, anything beyond just putting a posting up in a gaming store, i.e. local newspaper ads, etc.You could try posting on the WoW Minis forum. There's a section for tournament announcements. I ...
    Posted to World of Warcraft Minis Rules (Forum) by 1123981 on February 2, 2009
  • Re: Line of Sight Question...

    1118098:Using your grid, I was at 0,1 and my opponent was at 3,0.&#160; Space 0,0, Space 1,0 , and Space 2,0 are the 2 hills and a forest.&#160; Does my opponent have a clear LOS?Hmm, can't seem to edit my post. Yes, your opponent has clear Line of Sight. The shortest possible path from [3.0] to [0,1] is 3 spaces. The path [3,0], [2,1], [1,1],
    Posted to World of Warcraft Minis Rules (Forum) by 1123981 on January 16, 2009
  • Re: Line of Sight Question...

    I'm not going to answer your question directly, because I don't feel like trying to figure out the layout you described in my head. ;) The way you figure out line of sight is to first figure out the shortest possible path from the attacking character(point A) to the defending character(point B). Then you find all paths with that same length that ...
    Posted to World of Warcraft Minis Rules (Forum) by 1123981 on January 16, 2009
  • Re: Raid Decks

    Either way it doesn't really mater as there are no official tournament rules for raid decks. With no tournament rules it can't be sanctioned and if it's not sanctioned there's no reason to report it with Mantis.
    Posted to World of Warcraft Rules (Forum) by 1123981 on December 4, 2008
  • Re: Extra turn\Daggers for Mother Misery

    Can I have two or more extra turns?If something tells you to, sure. You can't have extra turns just because you feel like it. Can I have in deck of Mother Misery: 1) Ashtongue Blade? 2) Electrified dagger?Yup, they're both Melee weapons. Edit: I mean, no, you can't use Ashtongue Blade.
    Posted to World of Warcraft Rules (Forum) by 1123981 on November 25, 2008
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