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  • Re: Counterfeit cards

    Taking a persons property and destroying it, because you suspect its counterfeit? !!!!&nbsp; That could get you in a lot of trouble&nbsp;&nbsp; !!!! I'd recommend taking the deck as part of any deck check, photographing the suspected cards, asking the player about the cards, and where he got them.&nbsp; Advising the player that you think they are
    Posted to Player Management (Forum) by 1468858 on July 5, 2009
  • Re: Thinking of becoming and judge

    1993474:passed the test . Congratulations.&nbsp; The next&nbsp;step is your player management level 1 test.&nbsp;&nbsp;&nbsp; You will want to be familiar with the UDE Tournament Policies here...&nbsp; http://entertainment.upperdeck.com/community/files/28/english/category1108.aspx and the penalty guidelines...&nbsp; ...
    Posted to Huntik TCG Discussions (Forum) by 1468858 on May 28, 2009
  • Re: Roll Call

    A couple times a week....&nbsp;&nbsp;
    Posted to Huntik TCG Discussions (Forum) by 1468858 on April 27, 2009
  • Re: Thinking of becoming and judge

    For your UDE number, try sending an email to ude@upperdeck.com&nbsp;with your name, address, and date of birth.&nbsp; They should get back to you within a week. As for becoming a Huntik judge; Alex provides the key info here....&nbsp;&nbsp; http://entertainment.upperdeck.com/COMMUNITY/forums/thread/1616709.aspx Enjoy the game
    Posted to Huntik TCG Discussions (Forum) by 1468858 on April 26, 2009
  • Re: Breakspell

    Touche. And I also retract that Breakspells can't be chained.&nbsp; Obviously per your ruling quoted above, they can. Enjoy
    Posted to Huntik Rules (Forum) by 1468858 on April 7, 2009
  • Re: Breakspell

    Hmmm...&nbsp;&nbsp; Trigger, activate the effect, chain-like,&nbsp; resolve.&nbsp;&nbsp; These are words that I don't normally associate with Huntik.&nbsp;&nbsp; Maybe the solution would be to revise Breakspell's text to something that confirms to the normal gameplay.&nbsp; For example, consider... Erratta? Breakspell.&nbsp; If your opponent ...
    Posted to Huntik Rules (Forum) by 1468858 on April 7, 2009
  • Re: Call me a Skeptic

    Is ''late releasing'' the mission really right for competitive play?&nbsp; Releasing the mission early lets players build decks that 1) will accomplish the mission, and 2) thwart their opponent's lead.&nbsp; As the show goes...&nbsp; ''Alright Seekers, we have a mission...'' then they grab the right amulets and run.&nbsp; And while&nbsp;building ...
    Posted to Huntik TCG Discussions (Forum) by 1468858 on March 11, 2009
  • Re: How to get the cards?

    Ah yes, Catch 22!&nbsp;&nbsp;&nbsp; Alisters' concern is&nbsp;valid,&nbsp;&nbsp; Our local hobby shops are resisting investing in Huntik inventory until the game catches on.&nbsp; (They already stock Magic, Wow, VS, yugioh...)&nbsp;&nbsp;&nbsp;And, of course, the game can't catch on unless the players can get the cards.&nbsp;&nbsp;&nbsp;I am ...
    Posted to Huntik TCG Discussions (Forum) by 1468858 on March 10, 2009
  • Re: Question on Ferric Warbringer

    Since Huntik Cards do not create ''activating and resolving'' chains&nbsp;like YGO, I'd say that you would get the effect of the card you played, then the triggered effect of Ferric. Enjoy the game
    Posted to Huntik Rules (Forum) by 1468858 on February 26, 2009
  • Re: Owner get percentage from the sales???

    While he may not ''legally'' be able to enforce a 500 ft no-sale zone; he can enforce a store policy that, if a player violates, the player is not allowed back into his store.&nbsp; And that includes observed sales outside his door. I appreciate his candid, player friendly approach.&nbsp; Enjoy the game.
    Posted to Player Management (Forum) by 1468858 on February 24, 2009
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