Hi again guys,
Again a ruling I need from someone of sufficient judging level.
Last tournament, a player played an ally and in response an opponent played 'pin' :-
(1, instant ability, (honour 88-c), marksmanship-subtlty combo :- Target player cant play allies this turn)
The person playing pin, argued that the ally played is interuppted and goes to the graveyard and any rescources used to play the ally remain exhusted.
However, the official card referance for fields of honour clearly states :- Pin cant interrupt an already played ally card (and so you would usually play it during the targets 'start' phase.. Instant allies can be played in response.
Also - Comprehensive rule 707.2 states - If at anytime during these steps, your unable to finish adding the link, the entire action is rewound, the gamestate reverts to the same game state before the action was attempted, and your return to having priority as you did before attempting to add the link.
My understanding would be that :- Player plays ally, opponent plays pin as instant, Pin resolves, ally cant resolve so gamestate rewound, ally goes back to players had and any resources used to play are not exhausted, priorty returns to turn player.
Is this correct?
Many thanks again
Martin