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Marvel demo decks?

Last post 09-12-2009, 6:31 PM by John Danker. 2 replies.
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  •  09-11-2009, 9:17 AM 1830480

    Marvel demo decks?

    I had the pleasure of having a demo of the new UD Marvel game at GenCon. I'd like to start showing it around my locals. How would one go about getting a demo deck?
  •  09-11-2009, 2:51 PM 1830663 in reply to 1830480

    Re: Marvel demo decks?

    Hi John,

    As far as I am aware, the demo decks aren't available yet. I'll ask about it and see if there's a time frame, or maybe they're out and I'm just the last to find out :)

    I'll let you know -


    [edit] - I asked and Dan said they're not out yet. I wouldn't expect them just yet. I guess they're still making game mechanics tweaks and finalizing card abilities and what not.

    Question - as an avid player and judge of card games, what did you think of the game? Any suggestions?
    Jeff Piroozshad
    Marketing Events Specialist
    Upper Deck

    www.playmarvel.com
    www.wowtcg.com
    www.wowminis.com

  •  09-12-2009, 6:31 PM 1831220 in reply to 1830663

    Re: Marvel demo decks?

    Andrew Bowling and I sat down for the demo at GenCon. We both thought it was a fast paced game and quite easy to catch onto, however, it appeared there was a very limited pool of cards in the demo decks which made the game appear a little TOO simple. I didn't see any drawing effects and I couldn't seem to draw any resources so I was pretty well out of luck and got beat down in a quickly and steadily, it was difficult to recover. I'm not sure our demo game was a good indication of what the game can or will be.

    There aren't really any new mechanics to the game that the average TCG player wouldn't know already. While that makes sure the game won't be difficult to catch onto, I'm not sure there is a lot in it from the stand point of "freshness" that will temp current TCG players away from other games. I see it more of a game that might appeal to players new to TCGs.

    I guess my opinion of it really depends on what UD is trying to accomplish with it. If it's aimed at a younger inexperienced TCG player, then I think it can certainly accomplish that goal if promoted well. If the hope is to appeal to an older and more experienced TCG crowd and perhaps lure them into this new game from another TCG or in addition to the TCG they play, then the game appears to need something more fresh and appealing. These observations though are only based on the demo game I played with a limited card pool, that's not always a good indication of what the total game is or will be about.

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