Essentially, the ultimate question here is, is Aleyah's Blessing of Sacrifice an Ongoing triggered Ability, or just a Triggered Ability?
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This is the board
set up: http://i515.photobucket.com/albums/t351/Steelwing73/map.jpg
Pink: Aleyah
Dawnbringers, each equipped with Hand of Rag
Orange: Any other
mini on the same team with Aleyahs
Green: Hunter,
opposing mini, attacking the Orange Mini with a ranged attack
Scenario
one: Green Hunter throws 6 successes. Orange Mini resists 1 and
takes 5 damage total. My understanding of competing replacement effects
would be that the player owning the replacement effects chooses which one
triggers first, so left Aleyah (as you are looking at it now) has her blessing
of sacrifice trigger, absorbs two damage, and her Hand of Ragnaros deals one
back to the Green Hunter. Then, there is 3 damage left to go onto the Orange
Mini, but the Right Aleyah’s replacement effect would now trigger, and take 2
damage, thus triggering her Hand of Ragnaros, dealing one more damage back to
the Green Hunter. Then the Orange Mini takes 1 damage.
Scenario
two: Green Hunter throws 3 successes. Orange Mini resists 1 and
takes 2 total damage. Again, since there are competing replacement
effects, the controlling player chooses one, presumably on the Aleyah with the
highest health, to have that one’s blessing of sacrifice kick in, takes two
damage, Hand triggers, and deals one back, and the other Aleyah has nothing
happen as there is no more damage for her replacement effect to absorb.
Orange mini takes 0.
Sound about
right? In short, trying to nail down what happens with two Aleyah’s in
play, hand really doesn’t matter much, it’s moreso the competing replacement
effect situation.
My thinking is that 704.3 talks about multiple non-triggered ongoing abilities with the same name being the ones that can't effect a mini at once. I always get confused on what constitutes triggered ability vs an ongoing triggered ability.
WoW Minis RK 2
PM LV 1
http://www.critshappen.com