1689168: post ur changes and results of ur testing so we can all check the power of ressa and maybe help u out more see ya
I played it last night and the results are pretty favorable. It was hardly extensive gauntlet testing, but I played against three actual decks (Daspien, Kileanna, and a new rush deck that I don't want to spoil before Realms but is FAST).
The rush deck just blew me out. Pretty consistently dead turn 5/6 and nothing I did really mattered. We worked out that playing Cannibalise and Kyria wouldn't really have changed the matchup much because they're too slow, and the one game that I had a chance of winning was down to Gromble accelerating me to a turn 4 Overkill for 4. Unluckily for me he was able to Dr Boom for the one card in his deck that would help in that situation, and it was GG. We actually played a few games after I SBed in 7 cards and I was still getting blown out so I think it's just about unwinnable for me.
Against the rush deck, in the game I nearly won my plays were...
Purloin
Deathblow your guy, complete Forces of Jaedenar
Gromble, Eviscerate your guy
Overkill for 4
And I lost on the next turn. That rush deck is MENTAL.
In the other matches the deck performed well, though, and most importantly it performed well because it was Ressa not Jonas. Against Daspien the flip of Ressa was useful in postponing early damage, then a single Thud got me up to Pappy territory by the time he was attacking again. By the time he'd then cleared out Pappy a few turns later I was making Vestments and Illidan. Both Gromble and Pappy were improvements here - I was faster in developing my game, and Pappy wrecked his board where Cromarius would have been filler.
Against the Warlock I lost the first game because I misused my flip. He played Zhar'Dun (or whatever) the staff that deal 3 and I didn't immediately flip it off even though I had resources open. I don't know what I was waiting for - I'd seen Voidfire Wand in his hand but Ressa's flip was only ever going to get his worst equipment so I should have just used it. As the game wore on as an attritional match of draw/discard and got into late game he got Felshroud down, bounced Pappy before EOT, and was able to beat me with the abilities I'd let him remove from the game with the staff, and he Voidfire locked me 1 card away from playing Illidan. I won the next three games though, and they all went very similar ways - I nailed his hand early (turn 3 Detect Traps 2 out of 3, the third I Kidney Shotted his resources start of his turn 4 so he couldnt play then Overkilled his hand away turn 4), he recovered, I nailed it again and he was done. Being able to Deathblow/Eviscerate my own guys to prevent him drawing through Backlash was key, as was Thud to tie Backlash down for two turns. Gromble wasn't too hot because it gave him a target to walk into with Backlash but he was still valuable in the early game and I just tended to need to Eviscerate him away at some point turns 5-7 when my opponent got Backlash going, but Pappy was extremely good in this matchup. Between Ressa's flip and Pappy Ironbane I was much more able to control the Warlock deck than I would have been as Jonas.
This deck definitely warrants further testing - it seems a perfectly good option to Jonas, and better in some matchups. The deck I lost to I would have lost to had I been Jonas, and in the two I won the Alliance cards were definitely stronger than the Horde cards I would have been playing in Jonas.
Worst card I played with was Black Amnesty. It was almost good in the matchup vs rush but in the end simply too slow. But we went over it and there's probably nothing available to Rogue in either Horde or Alliance that would help turn that matchup in my favor so I'm not going to drop Amnesty just on the basis of that result. However has made me reconsider the Felsteel Knives. They'd have been a little more useful vs the rush deck... wouldn't have turned a loss into a win, but would definitely have been better. I just feel that without Amnesty I'm trousers-down to any big ally they play as I've no Hateful Strikes, and without them I've no immediate answer to anything too big to Carnage/Overkill.
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