Hi All,
The current OCR can be downloaded from:
http://ude.com/wow/rules
------- The following updates were made in 2009:
1) Blood of Gladiators, Fields of Honor, Drums Crafted, Gladiators
Crafted, Arena Grand Melee, Death Knight Deluxe Starter, and Wrath of
the Lich King CE cards added
2) Loot collector numbers added
3) The Oathkeeper now clarifies that "You can't break the oath you took."
4) From the Blood of Gladiators FAQ:
Foam Sword Rack, 4, Ability (Gladiators-92R)
Ongoing: Each hero has "(1) >>> This hero deals ½ melee damage to target hero."
The bold text clarifies which hero deals this damage, and that this damage isn’t dealt "with an ability."
Gladiator Kileana, 5, Arena Ally—Blood Elf Warlock (Gladiators-129C)
When Kileana or another Arena ally enters your party, it may deal 1
fire damage to each hero and ally other than itself.
The bold text clarifies that that ally may deal damage to each hero and
ally other than itself rather than each hero and ally other than
Kileana.
5.1) Added ongoing to:
Icon of the Silver Crescent, 4, Item, Trinket (2) (Badge-4E)
If a non-token ally in your party would be destroyed, attach it to a
hero instead. That ally loses all powers and becomes an ability with
"Ongoing: At the start of your turn, your hero deals 1 fire
damage to attached hero."
Gladiator's Sanctuary, 8, Druid (Honor-158E)
Arena Armor Set—Leather, Chest (1), Hands (1), Head (1), Legs (1), Shoulder (1), 6 DEF
When you place a resource, you may put the top card of your deck into
your resource row face down and ready. <p> [Activate]
>>> Attach a Balance ability token with three wind counters to
target hero or ally. That ability has "Ongoing: Attached
character can't attack or protect. At the start of your turn, remove a
wind counter. If none remain, destroy this ability."
5.2) Removed ongoing from:
Grim Reach, 3, Warlock, Ability—Affliction Talent (Gladiators-71R)
Affliction Hero Required <p> Opposing heroes and allies have -1 health this turn for each ability you control.
6) Cremate has received the following errata:
Cremate, 1, Warlock (Honor-69C)
Ability—Destruction
Your hero deals 2 fire damage to target hero or ally. If you
targeted a non-hero and it would be destroyed this turn, remove it
from the game instead.
Full details in
this
post.
------- The following updates were made in 2008:
1) Servants of the Betrayer, The Hunt for Illidan, Drums of War,
Magtheridon's Lair, Black Temple, Darkmoon Faire, and Badge of Justice
trinkets added
2) Type line errata:
- Haaroon, Demonology Talent Ally—Felguard Demon (added Demonology tag; moved Talent tag)
- Mutilate, Instant Ability—Assassination Talent Combo (added Combo tag)
- Shred, Instant Ability—Feral Combo (added Combo tag)
- Judgement of Light, Ability—Holy Judgement (added Judgement tag)
- Judgement of Wisdom, Ability—Holy Judgement (added Judgement tag)
3) "At end of turn" errata:
- Functional errata to Ancient Cornerstone Grimoire and Barov Peasant Caller
- Clarifying errata to Adrenaline Rush, Bear Form, Cat Form, Corpse Run, Illusionary Rod, and Stealth
- Full details in this post: http://entertainment.upperdeck.com/WOW/COMMUNITY/forums/post/1010924.aspx
4) Tokens generated by Fire Elemental Totem and resources animated by Imp Mistress Noali have damage type [fire]:
Fire Elemental Totem, 2, Shaman (Outland-77C)
Instant Ability—Elemental, Fire Totem (1), 1 Health
Ongoing: When Fire Elemental Totem enters play, put a Fire Elemental
ally token with 2 [Fire] ATK / 1 health, and ferocity into play.
<p> (Totems can be attacked or targeted like allies.)
Imp Mistress Noali, 6, Horde (Legion-189R)
Ally—Blood Elf Warlock, 4 [Fire] ATK / 4 Health
Your face-down resources are also Imp Demon allies with 1 [Fire] ATK / 1 health.
5) Silas Darkmoon's power adds to his stats rather than wipes them, which is important in a few corner cases:
Silas Darkmoon, 6, Ally—Gnome Ringleader, Unique, 0 [Melee] ATK / 0 Health
Silas has ADDITIONAL ATK equal to the combined ATK of all other allies
in your party, and ADDITIONAL health equal to the combined health of
all other allies in your party.
6) The three cards that "double" ATK have been functionally changed to
clear up confusion. The new wording clarifies that the size of the buff
is locked on resolution, and stays locked for the rest of the turn (so
if a weapon strike takes your hero to 3 ATK, for example, then Avenging
Wrath will give that hero +3 ATK this turn, even after that combat
concludes).
Avenging Wrath, 4, Paladin (Betrayer-68U)
Instant Ability—Retribution
Your hero has +X ATK this turn, where X is its ATK.
Bloodstained Ravager Gauntlets, 7, HuSh (Legion-256R)
Armor—Mail, Hands (1), 2 DEF
[Activate] >>> Target weapon has +X ATK this turn, where X is its ATK.
Ripper, 1, Hunter (Legion-38U)
Ally—Ravager, Pet (1), 1 ATK (Melee), 1 Health
(3) >>> Ripper has +X ATK this turn, where X is its ATK.
7) Corki's Ransom can be completed only from play:
Corki's Ransom, Alliance (Outland-227C)
Quest
Put Corki's Ransom FROM PLAY into its owner's hand and pay (2) to complete this quest. <p> Reward: Draw a card.
8) Unholy Power is ongoing:
Unholy Power, 4, Warlock (Drums-82R)
Ability—Demonology Talent
Demonology Hero Required <p> ONGOING: Demons in your party have +3 ATK / +3 health.
Thanks,
PR
paul_ross@upperdeck.com
UDE TCG Rules