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Vassal - Battle of the Boards Round II
Last post 10-29-2009, 6:08 PM by Isgee. 30 replies.
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10-26-2009, 8:41 PM |
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Steelwing
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Joined on 09-02-2006
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Re: Vassal - Battle of the Boards Round II
1754046: 2086719:hey steelwing.. i'm pretty sure you can also mute people on ventrilo can't you?
so the players would be able to mute everyone but the opponent and the judge of the match and the spectators could still chat
Admins can globally mute people. Generally, you would rather avoid it in case people want to chat in other channels then/later (and there are way to bind keys to talk to specific people so no one else hears you but that person). Globally muting everyone but three people also requires some micromanagement that could otherwise be avoided if people just don't push their talk button. Individuals can choose to mute other individuals (such as the players muting everyone), but every time a new person logs on, they will have to alt-tab over to the window, right click, mute (after they figure out who isn't muted) and slow down the game. After the game, they would then have to go unmute all of the people (and miss the people who logged immediately). If you all really want to chat, you can just go to another channel or set up the specific binds to the people you want to chat with.
And then I read one post down :-) Thanks Syphon, good ideas.
WOW Minis - RK2 WOW TCG - RK1 UDE PM - Level 1 2009 Durotar Realms Minis Top 8 I ROLL AT:
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10-26-2009, 9:28 PM |
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Isgee
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Joined on 04-23-2007
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Posts 982
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Re: Vassal - Battle of the Boards Round II
I will say the odds of me playing Ice Block are so low that it isn't even a possibility. Polymorph is too necessary.
Lacking Cleanse might be kind of awkward, it's true, but I've seen a lot of people like Sulf against Zoo with Flash backup.
Also, if I see a Sulfuras flipped, I Polymorph the Savin, if no Sulf, Poly the Graccus, because Cleanse destroys me.
-Ben
Isgee is, by definition, a snob.
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10-27-2009, 4:07 AM |
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Ohmsford
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Joined on 04-08-2008
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Georgia
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Posts 168
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Re: Vassal - Battle of the Boards Round II
See, this is what I mean, learning already. I had no idea that cleanse worked against polymorph, never came up in our local games. Keep in mind that had this been a full tournament I would have brought cleanses for use against warlocks, but again not realizing that it worked against polymorph I dropped it for this match.
World Of Warcraft Level 1 Miniatures Judge
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10-27-2009, 5:28 AM |
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TigersClaw
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Joined on 08-06-2008
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Montreal, Qc, Canada
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Posts 416
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Re: Vassal - Battle of the Boards Round II
1207521:I will say the odds of me playing Ice Block are so low that it isn't even a possibility. Polymorph is too necessary.
Lacking Cleanse might be kind of awkward, it's true, but I've seen a lot of people like Sulf against Zoo with Flash backup.
Also, if I see a Sulfuras flipped, I Polymorph the Savin, if no Sulf, Poly the Graccus, because Cleanse destroys me.
-Ben
Interesting. I thought you would still Poly Savin no matter what. I'll have to check the logs to see how the game turns out. I will not be for the Live part of it.
MOTIVATION -If a pretty poster and a cute saying are all it takes to motivate you, you probably have a very easy job. The kind robots will be doing soon.
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10-27-2009, 11:49 AM |
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Dafrigo
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Joined on 08-14-2009
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Posts 8
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Re: Vassal - Battle of the Boards Round II
What map and scenario will it be?
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10-27-2009, 1:16 PM |
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Ohmsford
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Joined on 04-08-2008
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Georgia
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Posts 168
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Re: Vassal - Battle of the Boards Round II
Winterspring King of the Hill
World Of Warcraft Level 1 Miniatures Judge
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10-28-2009, 2:52 AM |
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Mindhammer
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Joined on 12-30-2008
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Northern Idaho
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Posts 473
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Re: Vassal - Battle of the Boards Round II
The match-up seems ugly at best for Zoo. It looks to me like there is no way to prevent either Savin or Graccus from taking the hill on tick 2, even with repeated summonings of the WE. It seems that the only hope for Zoo is too get a lucky kill on the "king" and have Jaina take the hill with an Ice Block readied.
I'm not saying the game is already decided, but perhaps games in the future could be less seemingly lopsided.
This opinion is coming from someone who has in no other way contributed to the development of this gaming idea (which I personally like very much), so I don't expect it to carry much weight beyond its inherent logic
I wanted to give everyone a list of all the trustworthy people who traded with me on this site, but it exceeds maximum character length. To me, that's a hopeful sign.
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10-28-2009, 6:21 AM |
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Isgee
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Joined on 04-23-2007
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Posts 982
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Re: Vassal - Battle of the Boards Round II
Ah, see, that is why we do this. You may think the matchup is lopsided one way, I may think it is the other way.
We shall see, eh?
(Also, Zoo can't get lucky. All Zoo does is force the law of averages to appear)
-Ben
Isgee is, by definition, a snob.
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10-28-2009, 7:29 AM |
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BlackBloc
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Joined on 08-08-2008
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Montreal, QC
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Posts 2,015
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Re: Vassal - Battle of the Boards Round II
The thing with Wall is that it's a very effective defensive team, but it's not very aggressive. If it gets the hill early it will definitly be hard to take it back from them. But I can't see it beat dedicated KOTH teams. I think trip Amalars would just roll them over, if built properly. Velen would be the only damage output available to the Wall team, and Amalar's crit would really hurt (enough that you'd need to play Cleanse over a better card in the match). Plus Amalar would take the hill first and move you off it easily (it seems like all the best cards for this scenario are Warrior cards, not to mention Sunder Armor/Disarm to really stick it hard to the equipment teams if you find it necessary for some matchups).
The Zoo match seems IMO to be in favor of Wall in general (thanks to Savin + Bulwark + Blessing of Sacrifice combo, if you get to Cleanse the only answer Zoo has) but it seems to be much less so in KOTH, because they can kite you forever as you can't be as mobile as on a regular map. On a regular map you can dedicate one tick per 5 to score 2 to 3 points (you can always move back after doing your last move for the 5 ticks period). In order to roughly break even on KOTH you need a character to stick on the center (not even just adjacent to it) for 3 ticks, and all your characters want to be adjacent to each other as much as possible. Seems like there are few ranged VS Wall matches where you'll score more on KOTH than on a regular map, and a whole lot where you'll be forced to score less on KOTH in order to be able to chase them.
Even if you find a way to survive, say, 20 ticks on the center, you're still 7 to 11 points away. 2 to 3 kills. That's sort of huge.
"The beatings will continue until morale has improved." - Standard corporate management technique
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10-28-2009, 9:42 AM |
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syphonhail
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Joined on 09-19-2007
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Binghamton
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Posts 446
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Re: Vassal - Battle of the Boards Round II
1207521: (Also, Zoo can't get lucky. All Zoo does is force the law of averages to appear)
I assume that your tongue is firmly planted in your cheek when typing this.
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10-28-2009, 12:57 PM |
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Isgee
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Joined on 04-23-2007
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Posts 982
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Re: Vassal - Battle of the Boards Round II
Quite.
I was also making the point that, unlike, say, Vashj, Zoo is less dependent on luck than most teams. The solution with Zoo is "throw a lot of dice"; with Vashj, "throw a few dice that have a high chance of being ridiculous".
Zoo tries to make more dice, Vashj tries to improve the value of its dice.
-Ben
Isgee is, by definition, a snob.
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10-28-2009, 1:27 PM |
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syphonhail
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Joined on 09-19-2007
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Binghamton
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Posts 446
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Re: Vassal - Battle of the Boards Round II
1207521:Quite.
I was also making the point that, unlike, say, Vashj, Zoo is less dependent on luck than most teams. The solution with Zoo is "throw a lot of dice"; with Vashj, "throw a few dice that have a high chance of being ridiculous".
Zoo tries to make more dice, Vashj tries to improve the value of its dice.
-Ben
The "law of averages" bit made me cringe and didn't know whether or not to take your seriously (as I think the audience for a "law of averages" joke is very small) and why I had to ask. There is an appreciable effort for zoo to reduce overall variance by throwing more dice per game- I think zoo generally throws between 20 and 30 sets of 3-5 dice which decreases your probability of having consistent good/bad luck. However, the sample size is still too small to converge to a normal distribution as per the law of large numbers (which what I think you may mean) and even if you did achieve the expected distribution of die throws, the timing of good and bad draws from the normal distribution can be just as luck based as whether or not the rolls occurred at all.
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10-28-2009, 2:12 PM |
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BlackBloc
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Joined on 08-08-2008
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Montreal, QC
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Re: Vassal - Battle of the Boards Round II
1207521:Quite.
I was also making the point that, unlike, say, Vashj, Zoo is less dependent on luck than most teams. The solution with Zoo is "throw a lot of dice"; with Vashj, "throw a few dice that have a high chance of being ridiculous".
Zoo tries to make more dice, Vashj tries to improve the value of its dice.
Heh. I remember in December when I was IMing Pozsgay. He showed me his Warlock team. I liked the Ogres team. I told him "well basically we're both solving the same issue going in a different direction... the way to reduce randomness is to either throw no dice, or throw a whole boat load of them". :)
(Incidently, the ogres way of doing this is a few really slow but large attacks with rerolls, whereas Zoo goes with lots of quick smallish attacks. What you really don't want is a big attack that's slow and has loads of variance due to no rerolls whatsoever.)
"The beatings will continue until morale has improved." - Standard corporate management technique
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10-28-2009, 3:21 PM |
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Ohmsford
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Joined on 04-08-2008
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Georgia
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Posts 168
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Re: Vassal - Battle of the Boards Round II
This may definetely may be a map where warriors overall get to shine which is always nice to see. I don't know for sure b/c I haven't had a chance to test in a larger setting but a horde variation of wall could work better and keep you from having to chase more mobile teams down. One team that I'd love to test down the road would be illiana, haruka, and varimathras. And yes I know every will diss the big guy, but for pet teams you have the opportunity to use the pets to deal damage to the rest of the team, and then pack plenty of heals between illiana and haruka. Could also hurt amalar teams badly with the extra damage to wittle them down and vampiric aura countering sulfuras. Again this is more theory than practice which is where the vari shines, but still something I'd love to actually test.
World Of Warcraft Level 1 Miniatures Judge
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10-29-2009, 5:51 PM |
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Xallan
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Joined on 03-03-2009
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Austin, TX
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Posts 151
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Re: Vassal - Battle of the Boards Round II
If you log on vassal quick enough, you might catch Savin with 7 armor ._.
...I mean 8 armor
 http://www.critshappen.com/ Minis Top 8 Durotar 2009
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