Hello All,
I'm new to the forum and I have downloaded the demo and am playing it right now. First, I can't wait until I have the real minis in my hands! Second, I have a question. I took a look, but I did not find what I was looking for. I apologize if the answer has been posted somewhere. Anyway, my question is regarding the round clock and personal clocks. Specfically, what happens to personal clocks when the round clock hits 10 and resets to 1?
Example...
Ruby is active on Tick 9 and uses her main attack resulting in a tick cost of 3 being added to her personal clock and resulting in a number higher than 10. Do we just disregard this and reset her clock to 1? Or do we put her clock at 2 for 12? I guess to put it more simply, does a character's personal clock reset to 1 each round beginning or not?
Also, do we need to keep rolling dice each round to determine who goes first or is that just for the first round? Thanks.