1745287:I would post about the Nerubian guys, but I think that's been beaten to death despite the fact that some people are still biting.
I don't like the idea of class matters because I thought those were the worst from that OTHER game. Having said that, I have faith that UDE will do a good job with it though. I imagine playing Jonas and your opponent plays:
What a random loss! ... unless you have Hateful Strike.
I liked how the previous block focused on race while this block seems to focus on class-based support.
anyway, I initially disliked the concept of a class-specific counter. I mean, if you're not up against any Rogues, Gurzom is just another 4/4 4-cost drop (which is not bad, but nothing much). I guess some ppl can argue that these types of cards are good in side decks, but it's still kinda iffy...
...but then I realized how WoW tcg has an ever-evolving (relatively speaking that is) meta, where certain classes will always become flavor of the season/month/block (some, more longer than others), so UDE can always use this as a means to "stabilize" the game.
for instance, I know some ppl have been complaining how mages have been dominating since the last half of the BC block until today (and to think, mages used to be the 'meh class' during the 1st few sets. how times have changed eh?), so maybe UDE can design anti-mage allies to counter this? something like "a mage has to pay 1 more resource/discard a card to interrupt stuff" or something.
another example: to counter Kilzin rush, maybe an ally that prevents all non-combat damage from shamans?
of course, that means the "flavor of the month/season/block" decks will just adapt to overcome these anti-class allies, but UDE does it right, hopefully the class composition in the meta will be a bit more..."diverse" so to speak...