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FAQ: WoW TCG Rules Questions - Updated 8/26
Last post 01-28-2009, 6:57 AM by p41nk1ll3r. 230 replies.
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09-25-2006, 1:31 AM |
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Direhoof
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Joined on 09-04-2006
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Temecula, CA
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Posts 1,923
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Re: FAQ: WoW TCG Rules Questions - Updated 9/16
Ok Devs... Sticky, sticky, sticky please, please please.
Oh, and Booster Packs, Booster Packs, Booster Packs, pretty please.
 Check out the latest cards that were reviewed.
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09-26-2006, 4:44 PM |
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Joneleth
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Joined on 08-07-2006
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San Clemente, CA
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Posts 1,305
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Re: FAQ: WoW TCG Rules Questions - Updated 9/16
The world endth? The FAQ has been stickied! :)
-Joneleth Daiden Quezul 70 Paladin, Burning Blade
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09-27-2006, 11:24 AM |
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LordElessar
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Joined on 08-21-2006
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Berkeley, CA
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Posts 1,068
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Re: FAQ: WoW TCG Rules Questions - Updated 9/24
A suggested addition that seem to trip people up a lot:
Can an ally's activated powers be used on the opponents first turn after I play the ally?
No. Allies cannot attack or use activated powers until they have been in play at the start of your turn. That means an ally brought into play at the end of your turn by a card such as spirit healer will not be able to use activated powers on the opponents next turn. However, payment powers (no exhaust required) can be used at any time after the ally is played.
The hands of the King are the hands of a Healer Bay Area Organized Play Calendar
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09-27-2006, 11:32 AM |
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ripark
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Joined on 07-18-2006
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Southern MD
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Posts 5,198
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Re: FAQ: WoW TCG Rules Questions - Updated 9/24
I'll add it, but like I mentioned previously, I'd love any suggestions on additions to the FAQ to come through pm rather than just adding posts on the end of this thread.
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09-27-2006, 12:56 PM |
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AndyDaniels
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Joined on 09-01-2006
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Posts 245
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Re: FAQ: WoW TCG Rules Questions - Updated 9/24
1120360:However, payment powers (no exhaust required) can be used at any time after the ally is played.
I will point out (again) that it isn't an exhaustion cost per se that makes a payment power an activated power. An activated power has the activation icon as a cost. If power's cost is "exhaust foo," it's not an activated power.
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09-27-2006, 1:14 PM |
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Kagrenac
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Joined on 09-15-2006
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Re: FAQ: WoW TCG Rules Questions - Updated 9/24
1125041: 1120360:However, payment powers (no exhaust required) can be used at any time after the ally is played.
I will point out (again) that it isn't an exhaustion cost per se that makes a payment power an activated power. An activated power has the activation icon as a cost. If power's cost is "exhaust foo," it's not an activated power.
No, actually quite the opposite. The Rule book specifically states:
Some payment powers have an activate symbol (exhaust symbol) as part of their cost. To pay that cost, exhaus the card that the power is on. These powers are called activated powers.
So, by definition, an activated power is a payment power where exhausting is part of the cost.
Or did you mean that the symbol is technically the requirement, and a card that says in words "Exhaust [name]" would not be an activated power? But for this very reason, we'll probably never see an ally that, through this loop-hole, can exhaust the turn it came into play. Most likely, cards will require you to exhaust 'target other ally' as the cost. Otherwise, if a card requires exhausting itself, we'll probably only ever see the exhaust symbol.
Kingdom of Karr, Part 1-2 (weekly story + Stormwind Test Video)
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09-27-2006, 3:42 PM |
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AndyDaniels
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Joined on 09-01-2006
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Posts 245
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Re: FAQ: WoW TCG Rules Questions - Updated 9/24
[Ignore this. Double post.]
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09-27-2006, 3:44 PM |
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AndyDaniels
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Joined on 09-01-2006
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Posts 245
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Re: FAQ: WoW TCG Rules Questions - Updated 9/24
1125041:So, by definition, an activated power is a payment power where exhausting is part of the cost.
Take a closer look at the passage you cited. It's not exhausting as a cost that makes a payment power an activated
power. It's the activate symbol. The cost for the power is not
"exhaust," but "activate." To pay that cost, however, you do exhaust
the ally. It's a subtle distinction, I admit.
Or did you mean that the symbol is technically the requirement, and a card that says in words "Exhaust [name]" would not be an activated power?
That's exactly what I mean. The cost has to be expressed as a symbol, not as the word "exhaust." I keep seeing people writing things like "because one of the costs is exhausting the ally, it's an activated power." That's not the case. But for this very reason, we'll probably never see an ally that,
through this loop-hole, can exhaust the turn it came into play. Most
likely, cards will require you to exhaust 'target other ally' as the
cost. Otherwise, if a card requires exhausting itself, we'll probably
only ever see the exhaust symbol.
I'm not willing to speculate on what we will or won't see in the future. The distinction is there for the developers to use or not as they see fit, just as there's a difference between the syntax used for quests and payment powers (even though they're mechanically identical) that might some day be exploited. However, we've already seen an ally whose chief utility comes from a power that requires him to exhaust on the turn he comes into play: Tristan Rapidstrike. To be sure, his protector power isn't a payment power, so you may well be right.
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09-27-2006, 3:47 PM |
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AndyDaniels
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Joined on 09-01-2006
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Posts 245
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Re: FAQ: WoW TCG Rules Questions - Updated 9/24
1125041: 1125041:So, by definition, an activated power is a payment power where exhausting is part of the cost.
Take a closer look at the passage you cited. It's not exhausting as a cost that makes a payment power an activated
power. It's the activate symbol. The cost for the power is not
"exhaust," but "activate." To pay that cost, however, you do exhaust
the ally. Look also at the glossary entry for "activate," which says quite plainly that "activate" itself is the cost. It's a subtle distinction, I admit.
Or did you mean that the symbol is technically the requirement, and a card that says in words "Exhaust [name]" would not be an activated power?
That's exactly what I mean. The cost has to be expressed as a symbol, not as the word "exhaust." I keep seeing people writing things like "because one of the costs is exhausting the ally, it's an activated power." That's not the case. But for this very reason, we'll probably never see an ally that,
through this loop-hole, can exhaust the turn it came into play. Most
likely, cards will require you to exhaust 'target other ally' as the
cost. Otherwise, if a card requires exhausting itself, we'll probably
only ever see the exhaust symbol.
I'm not willing to speculate on what we will or won't see in the future. The distinction is there for the developers to use or not as they see fit, just as there's a difference between the syntax used for quests and payment powers (even though they're mechanically identical) that might some day be exploited. However, we've already seen an ally whose chief utility comes from a power that requires him to exhaust on the turn he comes into play: Tristan Rapidstrike. To be sure, his protector power isn't a payment power, so you may well be right.
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10-09-2006, 6:56 AM |
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PhraAlak
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Joined on 09-05-2006
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Posts 26
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Re: FAQ: WoW TCG Rules Questions - Updated 9/24
Umm, according to the rulebook. Page 32
Activate: This is the cost of some payment powers. To activate a card,
you exhaust it (turn it sideways.) Allies can't use powers that have
the activate symbol the same turn that they enter play. You must have
controlled the ally from the start of the turn in order to use its activated powers. You can use an armor, item, or weapon's activated power the turn it enters play.
So from my understanding if I recruit Dudefella on 4, I will have 1
resource left over to use his power during my opponents turn. It would
seem a waste to have to go: End of my turn > Opponenents Turn >
My Turn > Opponenents Turn before I can really use his power.
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10-09-2006, 7:51 AM |
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ripark
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Joined on 07-18-2006
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Southern MD
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Posts 5,198
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Re: FAQ: WoW TCG Rules Questions - Updated 9/24
Check the rulebook PDF pg 15 under Ally. You can attack with an ally or use its activate powers only if it has been in your party since the start of your turn
It is confusing to have two different wordings though. But our ruling is mentioned again in the PDF pg 22 under Use a Payment Power.
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10-09-2006, 8:16 AM |
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Houjix
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Joined on 07-17-2006
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WDM, IA
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Posts 6,341
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Re: FAQ: WoW TCG Rules Questions - Updated 9/24
1126939: So from my understanding if I recruit Dudefella on 4, I will have 1 resource left over to use his power during my opponents turn. It would seem a waste to have to go: End of my turn > Opponenents Turn > My Turn > Opponenents Turn before I can really use his power.
Unfortunately yes. To get the maximum effect out of Dudefella, you will have to wait that long.
No quote for you!
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10-09-2006, 8:17 AM |
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PhraAlak
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Joined on 09-05-2006
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Posts 26
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Re: FAQ: WoW TCG Rules Questions - Updated 9/24
Yeah, there really are two different wordings for it >.<
Wish we could get a blue to post on this :-\
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10-11-2006, 5:45 PM |
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AndyDaniels
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Joined on 09-01-2006
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Posts 245
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Re: FAQ: WoW TCG Rules Questions - Updated 9/24
A blue already has quite some time ago. I'll try to dig up a link.
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