1807741:A troublesome matchup might be against a Frost Mage.
I played against a similar build with my Water Elemental Deck.
The combination of Water Elemental and Voidfire wand arranged for my opponent to scoop twice on turn 5.
Yup, everone without a lot of equipment destruction should have some low cost 'plink' armor or else W.E. and voidfire lock will advance to the next round instead.
For Druids the wastewalker gear should draw away opponent's equipment hate enough to allow shadow stalker sash or predatory gloves. The gloves help a lot with card advantage. Getting extra copies late game is awesome suprise tempo.
I can't see why more people don't use them with Angalista.
Nothing is foolproof