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Interesting strategy. Unfortunately it does not work.704.1 As part of resolving a recruit or substitute effect for a unique character, or shifting a unique character into play, that effect’s controller puts each other unique object he or she controls with the same name as that character into its owner’s KO’d pile. This is not the same as KO’ing ...
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If the card does not specify who's characters, then it is all characters in play. Both these cards give everyone's characters an activated power.
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Very interesting question. If you check the Official Card Reference you might see why it doesn't work.
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Mammoth, Baran Flinders (DOR-123R)
Character, 3, Fearsome Five, 8/8
To recruit, reveal a Fearsome Five character card from your hand. When Mammoth enters play, KO a resource you control, and when Mammoth ...
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The UDE point store is in the process of being renovated. However, UDE has not given an official date of when new items will be released.
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You can use the points to buy anything on the UDE Points store.
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Protectors? Wait, are you talking about Vs System or WoW? You are posting in the Vs forum, but are using WoW terminology, so I am a bit confused. If you are talking about WoW, then sure. Games with decks that aren't tuned in WoW can take over an hour.
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2 hours? wow. My games usually last anywhere from 15-30 min depending on whether we're playing rush or stall. How many turns are your games lasting? Most games finish by turn 7 and I've never seen a game go past turn 10.
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Same rules apply as above.
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It depends on when you move the character. Let's use to examples to illustrate the point.Ex 1.Opponent declares an attack into an unprotected support row character. In response you move a character in front of the declared defended. The proposed attacker does not have flight, so the attack is not legal and never begins.Ex 2.Opponent declares an ...
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If a card does not use the exact word ''target'' it does not target and thus is not stopped by HUman Torch's effect.
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