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Refers to itself? This shouldn't be right.

Last post 09-19-2009, 2:08 PM by Niyuhs. 0 replies.
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  •  09-19-2009, 2:08 PM 1834015

    Refers to itself? This shouldn't be right.

    I have searched and seen that many players post one of the same problem that i have encountered.
    If there is a card that says either:

    • When <character name> enters play, <effect>.
    • When <character name> enters play, <character name> gets <modifier>.
    • <cost>, <character name> gets <modifier>
    and so on...

    How come, even though the controller has a card to remove uniqueness from a certain character's name, it refers to itself?

    Like Even it you have Identity Crisis and a Dr. Doom in play with either effect listed previously, most likely the second one, and you take out another Dr. Doom, how come the effect will not work? Dr. Doom did came into play!

    I have already read rule 201.2e and it doesn't apply. Neither does 201.3 because the effect is not a cost, it is a trigger.

    I doubt that 201.2d is the only exception.

    Here is the effect that should work regardless of which Dr.Doom enters play
    Dr. Doom, Diabolic Genius (MVL-204U, MOR-111U)
    Character, 4, Doom, 7/6, Range
    When Dr. Doom enters play, you may turn a plot twist you control face down. ¶
    Your opponents can't play plot twists from their hands while you control another non-stunned [Doom] character.



    VS system player
    Retired Yu-gi-oh! player
    amature poker player

    Status means nothing when you have intelligence and logic...
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