Hello all, this is Sean Ryberg, floor judge from DMF Boston '09.
I have a situation which received much discussion on the ride back from DMF Boston '09 the other day.
Player A (turn player) is in control of ally
Vanda Skydaughter which has attacked Player B's ally
Araelun. (I have chosen allies w/o powers to simplify the situation in question.)
Player B's hero is
Justice BlindburnPlayer A is in control of location
Circle of Blood, The which has two arena counters on it and is in the ready position.
<Both players have enough resources available to fulfill the payment costs of all cards and effects.>
Prior to combat resolution Player B uses his flip power hoping to force Player A to destroy one of his allies once
Araelun is destroyed. Player A wishes to add a third arena counter to
Circle of Blood, The in response to the damage dealt by
Vanda Skydaughter and create an Arena Gladiator ally token which he can then use to fulfill the requirements of
Justice Blindburn's flip power.
As I understand the situation it would resolve as follows:
Player A:
Vanda Skydaughter exhausts and has become an attacker of
Araelun. There are no other allies on either side of the board in active play.
Player B:
Justice Blindburn uses his flip power before combat resolution takes place creating a triggered effect.
Combat resolution takes place, both allies deal damage simultaniously at which point the triggered power of
Circle of Blood, The creates a triggered effect.
Combat resolution ends and we enter PPP the triggered effect for
Circle of Blood, The is added to the chain first since it belongs to the turn player. Then the triggered effect from
Justice Blindburn would be added since he is not the turn player.
This would cause
Justice Blindburn to complete first, now waiting for "When the next ally in your party is destroyed this turn, each opponent destroys an ally in his party." Next the triggered effect of
Circle of Blood, The completes adding a third arena token to . At this time Player A (the turn player) may exhaust activating it's power to create an Arena Gladiator ally token, this would be added to the chain.
If no other effects are added to the chain the Arena Gladiator ally token would enter play before fatal damage caused
Araelun to die and cause
Justice Blindburn's flip power to be fulfilled.
OR
Would the Arena Gladiator ally token have to wait until after this PPP resolves to be added to the play zone?
708.1 As a player is about to receive priority, any waiting triggered effects that have been created but have not yet been added to the chain are added to the chain during PPP (410.5).
708.1a If multiple triggered effects are waiting, first the turn player chooses in what order his or her
triggered effects go on the chain, and then they are added to the chain. Then, the next player clockwise chooses in what order his or her triggered effects go on the chain, and then they are added to the chain on top of the previous player’s. Then, the next player clockwise, and so on.
708.1b No player gets priority until all waiting triggered effects have been added to the chain.
708.2 Adding a triggered effect to the chain follows the applicable rules for adding links (707), although triggered effects never have costs. If a triggered effect requires targets, but legal targets for that effect can’t be chosen, or if other choices made on announcement can’t legally be made for it, the
effect ceases to exist and doesn’t affect the game in any way.
Sean Ryberg
WoW TCG RK 1
WoW PM 1