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Gearfried Control
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07-08-2008, 2:20 AM |
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07-08-2008, 11:36 AM |
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rshields503
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Joined on 05-21-2007
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Oregon
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Posts 918
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Points 3,990
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I would replace Kurz with Thestalos to support the hand control theme
I would also consider 1-2 Don Zaloog
Have you considered Robbin Goblin?
YGO Rules Lvl 1 Player Management Lvl 1 TO lvl 1 ---------------------- That which does not kill me, just royally pisses me off!
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07-08-2008, 11:44 AM |
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07-08-2008, 12:41 PM |
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MagicMaster87
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Joined on 10-07-2007
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Marlborough, MA
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Posts 105
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Points 585
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I would replace Kurz with Thestalos to support the hand control theme
I would also consider 1-2 Don Zaloog
Have you considered Robbin Goblin?
It's not really meant to be a hand control deck, though. It's made to abuse the cards that work best with Gearfried, which are Smoke Grenade and Blast with Chain. Kuraz works with both quite nicely as well, along with giving me draws for the effort. I wouldn't use Robbin' Goblin in this deck, again, the theme isn't to completely control the hand. If it were, I'd use Trap Dustshoot, Mind Crush, and a third copy of Dark Coffin before using that card. I recommend that you swap out the Dark Coffins for Bottomless or
Shrinks in preserve field presence and monster control.
While I do like the idea, I haven't really felt the need for either card. Blast with Chain and Exiled Force have often been more than enough. I haven't been able to use Dark Coffin as often as I'd like, though... I guess I'll have to do a lot more testing with each of the three cards.
Yu-Gi-Oh! TCG Rules - Level 1 Player Management - Level 1
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07-09-2008, 2:30 PM |
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07-11-2008, 10:27 AM |
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07-13-2008, 7:46 AM |
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07-13-2008, 1:12 PM |
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ojamatrio99
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Joined on 09-25-2007
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USA
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Posts 62
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Points 205
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Well me, I always side deck at least 1 Kinetic Soldier, just in case you face a Warrior Deck. I see you use a lot of Warriors as well, so why not adding 1 or 2 Rivalry of Warlords? Hope this helps !!
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07-13-2008, 6:14 PM |
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MagicMaster87
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Joined on 10-07-2007
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Marlborough, MA
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Posts 105
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Points 585
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1800554:Well me, I always side deck at least 1 Kinetic Soldier, just in case you face a Warrior Deck.
I see you use a lot of Warriors as well, so why not adding 1 or 2 Rivalry of Warlords? Hope this helps !!
Hmmm, well, I suppose I could, although I don't know how much use a single Kinetic Soldier would be. Plus, if my opponent Brain Controls it or Monster Reborns it or somehow manages to take it, it'll be just as painful to me. Rivalry of Warlords is interesting, but I'm not sure how much use it'll actually be. Six Sam, Zombies, and Plants are pretty much immune to it, as is Gadgets and Counter Fairies. Lightsworn it might actually help out, since the sending of their monsters to the Graveyard could help them fuel Judgment Dragoon sooner. Not sure how much help it'll be against DaD, or against Monarchs. Guess it couldn't hurt to side it, at least for now. Thanks for the suggestions, I'll drop a Crow for the Kinetic Soldier. Any ideas about what to remove from my side for the Rivalries?
Yu-Gi-Oh! TCG Rules - Level 1 Player Management - Level 1
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07-24-2008, 11:09 PM |
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MagicMaster87
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Joined on 10-07-2007
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Marlborough, MA
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Posts 105
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Points 585
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After much testing, I've decided to make the following changes.
-2 Dark Coffin +2 Fires of Doomsday
There were too many times where I would be forced to Tribute Summon Dasher in order to not be completely screwed over, and it was never a pleasant feeling to have to tribute an actual monster. At other times, I would have an extremely difficult time summoning Dark Magician of Chaos, or I would have a hand full of tribute monsters and Spells/Traps, with no way to summon anything to protect me. Fires of Doomsday solves all these problems, and the tokens can even be used with Kuraz's effect for extra draws if need be.
I'm a little worried that my Trap count might be a little too low to have two Masks of Darkness now, but I'd like to do a little more testing first. I think three D.D. Assailant in the side deck might be too many as well, since I haven't sided them in as often as I thought I would. The Threatening Roars have been quite useful, however, as has the single Kinetic Soldier at times. I'll definitely be holding onto those.
Yu-Gi-Oh! TCG Rules - Level 1 Player Management - Level 1
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08-08-2008, 11:56 AM |
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08-21-2008, 10:16 AM |
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08-29-2008, 3:33 AM |
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MagicMaster87
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Joined on 10-07-2007
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Marlborough, MA
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Posts 105
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Points 585
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Sorry about the late reply, I don't visit this forum as often as I do others. >.>
Lucky Axe requires my opponent to destroy the card in order for me to get the draw. My own Heavy, Gearfried, and Kuraz will not work with the card. More likely than not, my opponent will just destroy the monster and I'll lose out on the effect anyways.
Fusion Sword Murasame Blade may be immune to Gearfried's destruction effect and other types of Spell/Trap destruction, but if the monster dies it will too, and 2600ATK is still lower than many of the Synchro monsters, as well as DAD, Judgment Dragon, and Heraklinos. Shrink is generally a better option than any Equip.
Yu-Gi-Oh! TCG Rules - Level 1 Player Management - Level 1
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