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Effect Monsters - Rules for continuous effects?

Last post 10-06-2008, 7:57 PM by D1case. 16 replies.
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  •  10-06-2008, 7:41 PM 1468693 in reply to 1468664

    Re: Effect Monsters - Rules for continuous effects?

    if your going to correct someone, make sure your right as well.  as daves wording maybe alittle off, this is what he means

    continous spell/trap with trigger like effects

    continous spell/trap with ignition like effects

    continous spell/trap/monster with true continous effects

    also, soul absorbtion does use the chain.

    UDE FAQ: Soul Absorbtion:

    "Soul Absorption" is a "trigger-like" Continuous Spell Card, not a "continuous-like" Continuous Spell Card, so activate its effect after the current chain resolves that includes removing cards from play.

    The effect of "Soul Absorption" can, itself, be chained to after it activates.

    edit: slick , justin. Cool [H]  ( check you pm)


    With each kill, I grow wiser, with added wisdom, I grow stronger...

    Yugioh! TCG Rules Knowledge Level 1
    Player Management: Level 1


  •  10-06-2008, 7:57 PM 1468711 in reply to 1468693

    Re: Effect Monsters - Rules for continuous effects?

    You heard what I meant, Illusion, thanks.

    Enjoy the game

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