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Self-Destruct Button - Legal tournament deck or not?

Last post 09-04-2008, 1:54 AM by [NDA]Katoma. 20 replies.
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  •  08-29-2008, 10:53 PM 1398791 in reply to 1398540

    Re: "Self-Destruct Button" - Legal tournament deck or not?

    I see your point, and agree with you. I'm also of the mind that while many of these questions have been asked and answered before... we all benefit from the discussion.

    I have aborted many questions after searching for a similar situation, and seen many posts that were obvious entries in our favorite FAQ areas. I can't remember how many times Simon's responded with "this question can be answered in the FAQs" or something similar... :-)

     


    Ken Maness
    Pflugerville, Tx
    RK 2 YGO, PM2, Specialist 2, TO 1
  •  08-31-2008, 10:49 AM 1400373 in reply to 1395021

    Re: 'Player Management' situation

    Frank,

    Would you happen to have a link to the thread?

    I know that you can play the deck, but I distinctly remember there being a discussion about having a legitimate win condition when going into End of Match procedure: a person who uses a deck with no legitimate win condition (this one in particular) cannot continue the End of Match procedure, because there would be no end -- it would stall the entire tournament.

    Yu-Gi-Oh Rules Level 3
    Player Management Level 2
  •  08-31-2008, 11:38 AM 1400411 in reply to 1400373

    Re: 'Player Management' situation

    348351:
    Frank,

    Would you happen to have a link to the thread?

    I know that you can play the deck, but I distinctly remember there being a discussion about having a legitimate win condition when going into End of Match procedure: a person who uses a deck with no legitimate win condition (this one in particular) cannot continue the End of Match procedure, because there would be no end -- it would stall the entire tournament.

    http://entertainment.upperdeck.com/community/forums/thread/1357471.aspx

     


    Franklin Debrito
    Player Management Lv4 / Yu-Gi-Oh! Lv3
    VS System Lv1 / Specialist Lv2
    World of Warcraft Lv1 / Tournament Organizer Lv1
    UD Forums Moderator
  •  09-02-2008, 8:54 AM 1402504 in reply to 1400411

    Re: 'Player Management' situation

    I used to and still do run a deck like that. Mainly final countdown with self - destruct button as a back-up. What I don't think people are doing here is looking at how the deck actually plays, but are seeing a potential for a drawn out match and pulling out the guns about it.

    I can tell you from personal experience from using that deck for over a year now, and Spotsknight can back me up here on this, while Self-Destruct Button can run through a match, I don't think people realize just how difficult it still is to do so for 40 minutes. As for end of time, think about the mechanics people. I have to be 7000 points lower to play self-destruct button. Even if my opponent had a way of doing 7000 points of damge, they know not to. About the only way I'm even going to keep stalling like that, is if I manage something like wall of revealing light and button in or near my opening hand each game. Even with the max amount of each in a deck, that's pretty hard.

    What I'm trying to say, is that, and no offense to anyone here, people don't have enough experience playing this type of deck to realize how easily self-destruct button can be stopped. When it comes to first LP change in time, SDB loses pretty much every single time if you don't have the combo.


    Yu-Gi-Oh Rules Lvl-1
    Player Management Lvl-1
    Tournament Organization Lvl-1
    Bandai Naruto Meijin
    Bandai DBZ meijin
    Pokemon Tournament Organizer
  •  09-03-2008, 10:23 PM 1405697 in reply to 1402504

    Re: 'Player Management' situation

    Farplane,

    Well, I think the idea here is that playing a pure Self-Destruct Button deck has only two nontrivial outcomes: draw or lose. Since drawing does not end the match, we know that the match is complete if and only if the player using the SD-Button Deck loses (i.e. the player has a 100% chance of losing). Why should we hold up the tournament for a match whose outcome is already decided?

    As mentioned a few times already, you are more than welcome to come and play the deck. But the minute you begin holding up the tournament, the judge staff will have to ask you to stop.

    EDIT:

    You mentioned Final Countdown with Self-Destruct Button. Here, if the match goes into end of match, for example, I believe that it would be considered acceptable, since, in this case, you do have a legitimate win condition (i.e. Final Countdown).

    I hope this clears everything up for you.

    -Matt

    Yu-Gi-Oh Rules Level 3
    Player Management Level 2
  •  09-04-2008, 1:54 AM 1405763 in reply to 1405697

    Re: 'Player Management' situation

    Actually, as others have stated, the idea is really to just hold out until end of round procedures (wherein it normally becomes a "First Blood" as I've heard others describe it), and first LP blow (or less LP in 3 turns) = Victory.

    It has a win condition side decked to abuse the End of Round Procedure to it's fullest, it's cheap, but it quite frankly is legal despite what we all want to believe.

    At least it's not like it was 2 years ago, back then there were reports that Judges ruled the Player who initiated a tie won a round >_>.
    Level 1 YGO Rules Knowledge Judge
    Come join Northern Duel Academy (View profile for Link)
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