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some LaDD questions
Last post 10-09-2008, 12:50 PM by Gibdo. 23 replies.
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10-07-2008, 7:54 AM |
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Fab
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Joined on 01-15-2008
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Guayaquil, Ecuador
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Posts 155
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Points 910
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Hi..
1) If there is a "Mausoleum of the emperor" active on the field and I have a Light and Darkness Dragon on the field, and my opponent wants to use the effect of that field (paying to summon a bigger monster), can LaDD negate it?
2) I have 2 LaDDs on the field and my opponent activate a monster effect/spell card/trap card....both LaDD will negate that activation or I can choose? ( i really want this to be clarified)
3) I have 2 LaDDs on the field, one with 800/400 (after negating 4 times) and the other with 2800/2400...and my opponent attacks the one with lower atk/def. My question is, the other LaDD will be destroyed (by the effect of the destroyed LaDD) or he can negate the effect of the LaDD thatt was destroyed?
thanks in advance
Andamiro Supporter Leader (Pump It Up) Yugioh Judge lvl 1 Yugioh Card Collector
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10-07-2008, 8:17 AM |
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D1case
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Joined on 05-14-2007
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Chesapeake, VA
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Posts 2,534
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Points 12,440
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1. No. Ladd negates the activation of cards, not the activation of resolved card effects. From the FAQs....
"Light and Darkness Dragon" cannot negate the activation of the Ignition-like effect of Continuous Spell or Trap Cards ("Ultimate Offering", etc.) or Field Spell Cards ("Ancient City - Rainbow Ruins", etc.). "Light and Darkness Dragon's" second effect activates when a Spell or Trap Card is first activated (placed face-up onto the field or flipped face-up).
2. You will choose the order the LADDs are added to the chain. The FAQs are your friend...
If you have 2 or more "Light and Darkness Dragon" face-up on your side of the field when a Spell, Trap, or effect of an Effect Monster is activated, the effect of each "Light and Darkness Dragon" form a Chain, but only the effect of the "Light and Darkness Dragon" chained directly to the activated Spell, Trap, or effect of an Effect Monster will resolve. The other "Light and Darkness Dragon" on the Chain will not negate the activation of the Spell, Trap, or effect of the Effect Monster and they will not lose any ATK or DEF from their effect.
3. The LADD that was destroyed activates its effect to destroy, the second LADD will add to the chain to negate it.
Enjoy the game
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10-07-2008, 8:22 AM |
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10-07-2008, 9:07 PM |
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Fab
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Joined on 01-15-2008
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Guayaquil, Ecuador
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Posts 155
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Points 910
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this came up earlier today...
my opponent has used stardust dragon effect to negate something....and in main phase 2, i summon LaDD....what happend in the end phase? LaDD will negate the special summon of the stardust dragon once or Stardust will "try to" special summon himself...making Ladd activate his effect of negation several times?
Andamiro Supporter Leader (Pump It Up) Yugioh Judge lvl 1 Yugioh Card Collector
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10-07-2008, 9:10 PM |
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Trader Johnist - Yu-Gi-Oh! Capitalist
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Joined on 06-18-2005
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Being thrown into the 11th Circle of Hell!!!!!
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Since LADD negates the Activation and the effect, Stardust Dragon (since he negated an effect this turn) can reactivate.
107-744-616 Circle of Tragedy DuelsYGORK2, PM1, TO1 UDE May Use My Card Ideas At Will! EVERYTHING I SAY IS PERSONAL OPINION Prepare for the coming Global Crisis
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10-07-2008, 11:35 PM |
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illusion
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Joined on 04-01-2007
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killeen, texas
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Posts 2,246
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i am going to disagree and say that stardust dragon will not reactivate. this is based off of similar effects that are tied to a certain events/effect that triggered their effect to begin with.
example: vampire lord, sacred phoenix.
its hard to explain, but once these types of effect activate, they do not reactivate. they are a one shot deal.
Vampire Lord:
When you Special Summon Vampire Lord with his effect, your opponent can negate the Special Summon with "Royal Oppression". Since the effect of "Vampire Lord" activates in the Graveyard, "Vampire Lord" is never moved from the Graveyard, so it is never destroyed. (A card already in the Graveyard cannot be destroyed). Because it is not destroyed, its effect to Special Summon itself does not activate again.
this ruling explains to use 2 things. first, you cannot destroy cards in the graveyard, so oppression will not activate their effect. second, they will not reactivate even tho they were destroyed by a card effect last turn and this is the standby phase they activate.
With each kill, I grow wiser, with added wisdom, I grow stronger... Yugioh! TCG Rules Knowledge Level 1 Player Management: Level 1
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10-07-2008, 11:39 PM |
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10-07-2008, 11:49 PM |
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KarmaBlade
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From the FAQ:
- You can activate "Divine Wrath" against the effect of "D.D. Survivor" when it activates during the End Phase. In this case, "D.D. Survivor" is not actually Special Summoned. "D.D. Survivor" remains removed from play (its effect doesn't activate again).
I'd say the same applies to Stardust Dragon. Ohka may be different due to translation issues.
Being the bigger man is overrated...
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10-07-2008, 11:56 PM |
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illusion
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Joined on 04-01-2007
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killeen, texas
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who knows really. maybe because their destruction effect isn't tied to a specific phase ( end phase) or turn.
i could be wrong tho, and the powers that be wish for stardust to keep reactivating. without an official ruling, just trying to rule based off of cards with similar effects. the best anyone can do.
stardust just seems to be more like vamp/sacred/twin head than mech/mist or treeborn/sinister ( which i still personally believe are phase specific ignition effects rather than trigger).
With each kill, I grow wiser, with added wisdom, I grow stronger... Yugioh! TCG Rules Knowledge Level 1 Player Management: Level 1
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10-07-2008, 11:58 PM |
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10-08-2008, 12:02 AM |
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illusion
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Joined on 04-01-2007
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killeen, texas
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if you want. im not going to
With each kill, I grow wiser, with added wisdom, I grow stronger... Yugioh! TCG Rules Knowledge Level 1 Player Management: Level 1
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10-08-2008, 12:14 AM |
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10-08-2008, 12:16 AM |
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KarmaBlade
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Joined on 02-18-2008
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1510038:
who knows really. maybe because their destruction effect isn't tied to a specific phase ( end phase) or turn.
i could be wrong tho, and the powers that be wish for stardust to keep reactivating. without an official ruling, just trying to rule based off of cards with similar effects. the best anyone can do.
stardust just seems to be more like vamp/sacred/twin head than mech/mist or treeborn/sinister ( which i still personally believe are phase specific ignition effects rather than trigger).
D.D. Survivor might have been a bad example, seeing that it is already ruled that it can only activate once per End Phase. After looking at Ohka's wording and rulings, Stardust Dragon does look like it could work the same way. But Ohka seems more like a condition to return to the owner's hand like Spirits (like you said), and Stardust Dragon does not.
Needless to say, if he can reactivate, Royal Oppression just lost a ton of playability.
Being the bigger man is overrated...
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10-08-2008, 2:01 AM |
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Trader Johnist - Yu-Gi-Oh! Capitalist
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Joined on 06-18-2005
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Being thrown into the 11th Circle of Hell!!!!!
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I feel its more like DD Scout Plane and would reactivate since its trigger was originally met.
107-744-616 Circle of Tragedy DuelsYGORK2, PM1, TO1 UDE May Use My Card Ideas At Will! EVERYTHING I SAY IS PERSONAL OPINION Prepare for the coming Global Crisis
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