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some LaDD questions

Last post 10-09-2008, 12:50 PM by Gibdo. 23 replies.
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  •  10-07-2008, 7:54 AM 1469098

    • 1989228 is not online. Last active: 11-16-2008, 7:03 PM Fab
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    some LaDD questions

    Hi..

    1) If there is a "Mausoleum of the emperor" active on the field and I have a Light and Darkness Dragon on the field, and my opponent wants to use the effect of that field (paying to summon a bigger monster), can LaDD negate it?

    2) I have 2 LaDDs on the field and my opponent activate a monster effect/spell card/trap card....both LaDD will negate that activation or I can choose? ( i really want this to be clarified)

    3) I have 2 LaDDs on the field, one with 800/400 (after negating 4 times) and the other with 2800/2400...and my opponent attacks the one with lower atk/def. My question is, the other LaDD will be destroyed (by the effect of the destroyed LaDD) or he can negate the effect of the LaDD thatt was destroyed?

    thanks in advance


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  •  10-07-2008, 8:17 AM 1469107 in reply to 1469098

    Re: some LaDD questions

    1.  No.  Ladd negates the activation of cards, not the activation of resolved card effects.  From the FAQs....

    "Light and Darkness Dragon" cannot negate the activation of the Ignition-like effect of Continuous Spell or Trap Cards ("Ultimate Offering", etc.) or Field Spell Cards ("Ancient City - Rainbow Ruins", etc.). "Light and Darkness Dragon's" second effect activates when a Spell or Trap Card is first activated (placed face-up onto the field or flipped face-up).

    2.  You will choose the order the LADDs are added to the chain.  The FAQs are your friend...

    If you have 2 or more "Light and Darkness Dragon" face-up on your side of the field when a Spell, Trap, or effect of an Effect Monster is activated, the effect of each "Light and Darkness Dragon" form a Chain, but only the effect of the "Light and Darkness Dragon" chained directly to the activated Spell, Trap, or effect of an Effect Monster will resolve. The other "Light and Darkness Dragon" on the Chain will not negate the activation of the Spell, Trap, or effect of the Effect Monster and they will not lose any ATK or DEF from their effect.

    3.  The LADD that was destroyed activates its effect to destroy, the second LADD will add to the chain to negate it.

    Enjoy the game

  •  10-07-2008, 8:22 AM 1469109 in reply to 1469107

    • 1989228 is not online. Last active: 11-16-2008, 7:03 PM Fab
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    Re: some LaDD questions

    thanks D1 for the answer...and i will try to use the faqs ^^
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  •  10-07-2008, 9:07 PM 1470613 in reply to 1469109

    • 1989228 is not online. Last active: 11-16-2008, 7:03 PM Fab
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    Re: some LaDD questions

    this came up earlier today...

    my opponent has used stardust dragon effect to negate something....and in main phase 2, i summon LaDD....what happend in the end phase? LaDD will negate the special summon of the stardust dragon once or Stardust will "try to" special summon himself...making Ladd activate his effect of negation several times?


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  •  10-07-2008, 9:10 PM 1470614 in reply to 1470613

    Re: some LaDD questions

    Since LADD negates the Activation and the effect, Stardust Dragon (since he negated an effect this turn) can reactivate.
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  •  10-07-2008, 11:35 PM 1470726 in reply to 1470614

    Re: some LaDD questions

    i am going to disagree and say that stardust dragon will not reactivate. this is based off of similar effects that are tied to a certain events/effect that triggered their effect to begin with.

    example: vampire lord, sacred phoenix.

    its hard to explain, but once these types of effect activate, they do not reactivate.  they are a one shot deal. 

    Vampire Lord:

    When you Special Summon Vampire Lord with his effect, your opponent can negate the Special Summon with "Royal Oppression". Since the effect of "Vampire Lord" activates in the Graveyard, "Vampire Lord" is never moved from the Graveyard, so it is never destroyed. (A card already in the Graveyard cannot be destroyed). Because it is not destroyed, its effect to Special Summon itself does not activate again.

    this ruling explains to use 2 things. first, you cannot destroy cards in the graveyard, so oppression will not activate their effect. second, they will not reactivate even tho they were destroyed by a card effect last turn and this is the standby phase they activate.


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  •  10-07-2008, 11:39 PM 1470731 in reply to 1470726

    Re: some LaDD questions

    Then why do the Majestic Mechs reactivate?


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  •  10-07-2008, 11:49 PM 1470737 in reply to 1470731

    Re: some LaDD questions

    From the FAQ:

  • You can activate "Divine Wrath" against the effect of "D.D. Survivor" when it activates during the End Phase. In this case, "D.D. Survivor" is not actually Special Summoned. "D.D. Survivor" remains removed from play (its effect doesn't activate again).
  • I'd say the same applies to Stardust Dragon. Ohka may be different due to translation issues.


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  •  10-07-2008, 11:56 PM 1470740 in reply to 1470731

    Re: some LaDD questions

    who knows really. maybe because their destruction effect isn't tied to a specific phase ( end phase) or turn.

    i could be wrong tho, and the powers that be wish for stardust to keep reactivating.  without an official ruling, just trying to rule based off of cards with similar effects. the best anyone can do.

    stardust just seems to be more like vamp/sacred/twin head than mech/mist or treeborn/sinister ( which i still personally believe are phase specific ignition effects rather than trigger). 


    With each kill, I grow wiser, with added wisdom, I grow stronger...

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  •  10-07-2008, 11:58 PM 1470742 in reply to 1470740

    Re: some LaDD questions

    Should I post it to Curtis?
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  •  10-08-2008, 12:02 AM 1470745 in reply to 1470742

    Re: some LaDD questions

    if you want.  im not going to


    With each kill, I grow wiser, with added wisdom, I grow stronger...

    Yugioh! TCG Rules Knowledge Level 1
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  •  10-08-2008, 12:14 AM 1470754 in reply to 1470745

    Re: some LaDD questions

    posted to curtis.  Let's wait for a response.
    107-744-616
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  •  10-08-2008, 12:16 AM 1470756 in reply to 1470740

    Re: some LaDD questions

    1510038:

    who knows really. maybe because their destruction effect isn't tied to a specific phase ( end phase) or turn.

    i could be wrong tho, and the powers that be wish for stardust to keep reactivating.  without an official ruling, just trying to rule based off of cards with similar effects. the best anyone can do.

    stardust just seems to be more like vamp/sacred/twin head than mech/mist or treeborn/sinister ( which i still personally believe are phase specific ignition effects rather than trigger). 

    D.D. Survivor might have been a bad example, seeing that it is already ruled that it can only activate once per End Phase. After looking at Ohka's wording and rulings, Stardust Dragon does look like it could work the same way. But Ohka seems more like a condition to return to the owner's hand like Spirits (like you said), and Stardust Dragon does not.

    Needless to say, if he can reactivate, Royal Oppression just lost a ton of playability.


    Being the bigger man is overrated...
  •  10-08-2008, 12:36 AM 1470761 in reply to 1470756

    Re: some LaDD questions

    You would be unable to activate Stardust Dragon's effect again and again like Treeborn Frog, Lightsworn Monsters, Ohka etc. Their triggers are different to Stardust. Their only trigger is to be in the Standby Phase or End Phase respectively, so if their activation is negated they simply activate again. Stardust Dragon on the other hand, has to negate the activation and effect of a card that destroys cards on the field in order for its trigger to activate again.

  •  10-08-2008, 2:01 AM 1470792 in reply to 1470761

    Re: some LaDD questions

    I feel its more like DD Scout Plane and would reactivate since its trigger was originally met.
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