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The Yu-Gi-Oh! TCG Forum Night Squad

Last post 17 hours, 25 minutes ago by Andrew "Bandit Keith" Naylor. 219 replies.
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  •  10-11-2008, 12:12 AM 1475338 in reply to 1475309

    Re: The Yu-Gi-Oh! TCG Forum Night Squad

    2364790:
    is the night squad asleep or something

    Or we're enjoying break.com for all the dumb physical humor the internet has to offer.


    "Another victory for America!"

    Yu-Gi-Oh! Stats
  •  10-11-2008, 12:21 AM 1475342 in reply to 1475338

    Re: The Yu-Gi-Oh! TCG Forum Night Squad

    But in all seriousness, I'm preparing myself for a Regionals tomorrow as well as SJC Charlotte for next weekend. I'm cramming like I would for an exam. I needs to study mah play patterns.
    "Another victory for America!"

    Yu-Gi-Oh! Stats
  •  10-11-2008, 12:22 AM 1475343 in reply to 1475342

    Re: The Yu-Gi-Oh! TCG Forum Night Squad

    Thinking of trying to take your RK 2 at SJC Charlotte? (If you can find anyone there willing to give it to you?)

    or we're watching ANIME!


    107-744-616
    Circle of Tragedy Duels
    YGORK2, PM1, TO1
    UDE May Use My Card Ideas At Will!
    EVERYTHING I SAY IS PERSONAL OPINION
    Prepare for the coming Global Crisis
  •  10-11-2008, 12:33 AM 1475350 in reply to 1475343

    Re: The Yu-Gi-Oh! TCG Forum Night Squad

    The destroyer dragon waits in the moon's shadow till his king beckons.
    Power to the Night

    First monk, and the Destroyer Dragon of the Night Squad
  •  10-11-2008, 1:48 AM 1475367 in reply to 1475343

    Re: The Yu-Gi-Oh! TCG Forum Night Squad

    No, I'm just going to play at Charlotte. I might go for my RK2 at SJC Atlanta.
    "Another victory for America!"

    Yu-Gi-Oh! Stats
  •  10-11-2008, 1:53 AM 1475368 in reply to 1475367

    Re: The Yu-Gi-Oh! TCG Forum Night Squad

    I was playing in Seattle, and to my shock (and out of the blue) Frank asked me if I wanted to take the RK2 test.
    107-744-616
    Circle of Tragedy Duels
    YGORK2, PM1, TO1
    UDE May Use My Card Ideas At Will!
    EVERYTHING I SAY IS PERSONAL OPINION
    Prepare for the coming Global Crisis
  •  10-11-2008, 1:55 AM 1475371 in reply to 1475368

    Re: The Yu-Gi-Oh! TCG Forum Night Squad

    Lol. I think it's because he knows you. Face it Justin, you're famous in Frank's eyes.
    "Another victory for America!"

    Yu-Gi-Oh! Stats
  •  10-11-2008, 1:59 AM 1475372 in reply to 1475371

    Re: The Yu-Gi-Oh! TCG Forum Night Squad

    Really?  When did I become a Celebrity?  When did my 15-minute window start?  *bites lip* Will I be able to avoid the paparazi now?
    107-744-616
    Circle of Tragedy Duels
    YGORK2, PM1, TO1
    UDE May Use My Card Ideas At Will!
    EVERYTHING I SAY IS PERSONAL OPINION
    Prepare for the coming Global Crisis
  •  10-11-2008, 2:03 AM 1475373 in reply to 1475372

    Re: The Yu-Gi-Oh! TCG Forum Night Squad

    Lol. Just don't get melee'd by the cameras.
    "Another victory for America!"

    Yu-Gi-Oh! Stats
  •  10-11-2008, 2:10 AM 1475375 in reply to 1475373

    Re: The Yu-Gi-Oh! TCG Forum Night Squad

    Where's the life-size replica of the Halo Rocket Launcher when I need it?

    anyways - New Card!

    Night Squad Phantasm - Johnist
    Dark - 1 - Zombie / Effect - ? / ?
    This card cannot be Normal Summoned or Set.  This card cannot be Special Summoned except by the effect of a "Night Squad" card or "Eternal Phantasm". During each players Standby Phase, reveal one monster in your Side Deck.  Until the end of this turn, this card's Name, Attribute, Level, Type, Effect, ATK, and DEF become those of the revealed card.

    And:

    Eternal Phantasm
    Trap
    Special Summon 1 "Night Squad Phantasm - Johnist" from your hand, Deck, or Graveyard and equip it with this card.  A monster equipped with this card cannot be destroyed by battle or card effect and cannot be tributed.  When this card is removed from the field, return "Night Squad Phantasm - Johnist" to where it was summoned from.


    107-744-616
    Circle of Tragedy Duels
    YGORK2, PM1, TO1
    UDE May Use My Card Ideas At Will!
    EVERYTHING I SAY IS PERSONAL OPINION
    Prepare for the coming Global Crisis
  •  10-11-2008, 2:14 AM 1475377 in reply to 1475375

    Re: The Yu-Gi-Oh! TCG Forum Night Squad

    Or the Halo Energy Sword replica.


    "Another victory for America!"

    Yu-Gi-Oh! Stats
  •  10-11-2008, 8:12 AM 1475607 in reply to 1475377

    Re: The Yu-Gi-Oh! TCG Forum Night Squad

    Edit: NM, Found it on page 4....

     

     


    Credibility is just a fancy way of saying you are a leader among sheep.
  •  10-11-2008, 9:43 AM 1475681 in reply to 1475607

    Re: The Yu-Gi-Oh! TCG Forum Night Squad

    No what you need to do is make a card called the Eternal Knight of Night. have the card be a 1500 atk and 1500 def and have an affect like this card can not be normal summoned or set. This card can only be special summoned by sacrificing the Night Emperor or the Night Empress. this card gains 400 atk for every monster with the word night in the graveyard.
    James Moscatello
    _______________
    Specialist Level 1
    Tournament Organizer Level 1
    Player Management Level 1
    Yu-gi Oh Rules and Knowledge Level 1
  •  10-11-2008, 6:34 PM 1476365 in reply to 1475681

    Re: The Yu-Gi-Oh! TCG Forum Night Squad

    Since you guys are making fake cards I'd like to contribute.

    Evan's Spell, Infinite Night
    Normal Spell
    "If you control a "Night" Card when you activate this card, it cannot be countered or negated. Discard one "Night" Monster from your hand. Draw 2 cards and show them to your opponent, if at least one of them is a "Night" Card you can repeat this sentence of this card's effect."

    Pretty broken huh? Perfect for getting myself a title in the Night Squad 'eh?

    LVL 1 YGO RK
    LVL 1 PM
    Friday night custom games on Halo 3 hosted by my bro on Xbox Live. Gamertag: Ju_Jitsu_X
  •  10-11-2008, 11:15 PM 1476693 in reply to 1476365

    Re: The Yu-Gi-Oh! TCG Forum Night Squad

    Curse of the Shodaime
     quick play magic, effect:

    You can only activate this card when you take damage. Special Summon "SC the Shodaime: Ruler of the Night" from your Extra Deck.

    SC the Shodaime: Ruler of the Night
    Effect Monster: Effect
    Lv 8 Dark Spellcaster
    Attk 3000 Def 2700
    This card cannot be normal summoned or set. This card cannot be special summoned except by the effect of "Curse of the Shodaime". This card can only be in your Extra Deck. Until this face up card is removed from the field, it is unaffected by your opponent's spell cards and monster effects cannot be activated. Also, spellcaster type monsters cannot be destroyed by battle and gain 300 attack. This face up card cannot be removed from the field.

    Ho Ho Ho! I'm coming to town! Better not be naughty and better be nice!
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